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Galaxy structure #3

@Tairesh

Description

@Tairesh

Galaxy is GalaxySize x GalaxySize quadrants. Every Quadrant is N x N Chunks. Every Chunk is an M x M distance units.

Generation

  • Quadrants should be generated when Galaxy is created
  • Chunks and stars should be generated when the player is viewing the map

Tasks

  • Select N (count of chunks in the quadrant), probably 64, so type will be [Chunk; 4096]
  • Select M (width of chunk in distance units)
  • Select distance unit (something like a parsec / M)
  • Adjust generator to make galaxies with realistic stars count (now they are too big)

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    code architectureGlobal things like Scenes and World systemsenhancementNew feature or requesthelp wantedExtra attention is neededsavefileThings that affected savefile structure

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