Allegro 4 compatibility layer using SDL
Aiming for compatibility with the Allegro 4 API/interface, focusing first on graphics, input, and sound. Packfile support is not included yet, and GUI support may come later.
make exhello.exe
make exkeys.exe
# ...etc.exhello.c exkeys.c
ex12bit.c ex3buf.c ex3d.c exaccel.c exblend.c excamera.c excolmap.c exconfig.c excustom.c exdata.c exdbuf.c exexedat.c exfixed.c exflame.c exflip.c exfont.c exgui.c exhello.c exkeys.c exlights.c exmem.c exmidi.c expackf.c expal.c expat.c exquat.c exrgbhsv.c exrotscl.c exsample.c exscale.c exscn3d.c exscroll.c exshade.c exsprite.c exstars.c exswitch.c exsyscur.c extimer.c extrans.c extrans2.c extruec.c exupdate.c exxfade.c exzbuf.c
This library layer is used to give my game MX: Episode of Darkcity a modern backend. Check it out on the Seismic page of MX!

