Title: Implement WebSocket Server for Real-Time Match Status Updates
Description: The frontend needs real-time updates when matches are created, players deposit, or results are submitted. Build a WebSocket server that pushes these events.
Requirements and Context:
- Real-time events: match created, deposit confirmed, result submitted
- Subscribe to specific match IDs or player address
- Automatic reconnect with exponential backoff
- Security: Validate subscriptions (no unauthorized data access)
- Performance: Support 1000+ concurrent connections
Suggested Execution: feature/realtime-websocket-server
Implement Changes:
- Create WebSocket server in Node.js/TypeScript
- Implement subscription filtering by match ID and player
- Add connection pooling and heartbeat
- Build React hook for WebSocket connections
Test and Commit:
- Unit tests for subscription filtering
- Load tests with 1000+ concurrent connections
- Integration tests with event indexer
- Document WebSocket API in
/docs
Example Commit Message:
feat: add WebSocket server for real-time match updates
- Implement WebSocket server with subscription filtering
- Add automatic reconnect with exponential backoff
- Support 1000+ concurrent connections
- Include comprehensive connection and load tests
Guidelines:
- Add rate limiting for subscriptions per client
- Log disconnection reasons
- Document WebSocket protocol version
Title: Implement WebSocket Server for Real-Time Match Status Updates
Description: The frontend needs real-time updates when matches are created, players deposit, or results are submitted. Build a WebSocket server that pushes these events.
Requirements and Context:
Suggested Execution:
feature/realtime-websocket-serverImplement Changes:
Test and Commit:
/docsExample Commit Message:
Guidelines: