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Build WebSocket Server for Real-Time Match Updates #745

@famvilianity-eng

Description

@famvilianity-eng

Title: Implement WebSocket Server for Real-Time Match Status Updates

Description: The frontend needs real-time updates when matches are created, players deposit, or results are submitted. Build a WebSocket server that pushes these events.

Requirements and Context:

  • Real-time events: match created, deposit confirmed, result submitted
  • Subscribe to specific match IDs or player address
  • Automatic reconnect with exponential backoff
  • Security: Validate subscriptions (no unauthorized data access)
  • Performance: Support 1000+ concurrent connections

Suggested Execution: feature/realtime-websocket-server

Implement Changes:

  • Create WebSocket server in Node.js/TypeScript
  • Implement subscription filtering by match ID and player
  • Add connection pooling and heartbeat
  • Build React hook for WebSocket connections

Test and Commit:

  • Unit tests for subscription filtering
  • Load tests with 1000+ concurrent connections
  • Integration tests with event indexer
  • Document WebSocket API in /docs

Example Commit Message:

feat: add WebSocket server for real-time match updates

- Implement WebSocket server with subscription filtering
- Add automatic reconnect with exponential backoff
- Support 1000+ concurrent connections
- Include comprehensive connection and load tests

Guidelines:

  • Add rate limiting for subscriptions per client
  • Log disconnection reasons
  • Document WebSocket protocol version

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