Ready-built dedicated servers for Steel Tide, the browser real-time strategy game.
On a systemd Linux host, x86-64 or ARM64:
curl -fsSL https://steelti.de/setup.sh | bashRun it as yourself; it asks sudo for root when it needs it. The installer
picks the archive for the machine's architecture from the latest release here, checks its SHA-256, installs an unprivileged steel-tide service
and prints the host and join links. Run it again to update; keys and saved
matches are kept. Add --domain play.example.com for HTTPS with a Let's Encrypt
certificate, so players can join from the game's own page instead of being sent
to the server's address first.
BASE=https://github.com/rivertwilight/steel-tide-releases/releases/latest/download
curl -fsSLO "$BASE/steel-tide-server-linux-x64-baseline.tar.gz"
curl -fsSLO "$BASE/steel-tide-server-linux-x64-baseline.tar.gz.sha256"
sha256sum -c steel-tide-server-linux-x64-baseline.tar.gz.sha256
tar -xzf steel-tide-server-linux-x64-baseline.tar.gzsteel-tide-server/steel-tide-server listens on port 28785 and reads its
settings from the environment: STEEL_TIDE_PORT, STEEL_TIDE_BIND,
STEEL_TIDE_HOST_KEY, STEEL_TIDE_JOIN_CODE, STEEL_TIDE_DATA_DIR, and
STEEL_TIDE_TLS_CERT / STEEL_TIDE_TLS_KEY for HTTPS.
What changed in each version: steelti.de/changelog.
PolyForm Noncommercial 1.0.0 — see LICENSE.md.