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# Japanese site. Built with `zensical build -f mkdocs.ja.yml`, and always *after* the
# English build: `site_dir` is nested inside it, and a build wipes its own output directory.
#
# Everything not listed here comes from mkdocs.base.yml. Before adding anything, read the
# note there about sequences: `nav` and `extra.social` are defined in this file and in
# mkdocs.yml, and must never also appear in the base.
INHERIT: ./mkdocs.base.yml
docs_dir: docs/ja
site_dir: site/ja
# Must carry the `ja/` suffix: this is what `page.canonical_url` and therefore the `og:url`
# tag are built from. Inheriting the English `site_url` would advertise every Japanese page
# under its English address.
site_url: "https://cri-middleware.github.io/SSPlayerForGodot/ja/"
# Feeds <meta name="description"> and the Open Graph tags on every ja page. Without it they
# would inherit the English `site_description`.
site_description: "SpriteStudio のアニメーションを Godot Engine で再生するプラグイン"
theme:
# Drives the UI string translations, the `html lang` attribute, and -- because the search
# engine segments CJK text per locale -- Japanese word splitting in the search index.
language: ja
extra:
# This locale builds into site/ja, so the root of the whole multi-locale site is one level
# up. The language selector prepends this to its target; see
# overrides/partials/alternate.html.
site_root_prefix: "../"
# Footer icon labels (title / aria-label). Mirrors `extra.social` in mkdocs.yml.
social:
# ポータルへの戻り導線。全 Player サイトが 1 つ目のフッターアイコンとして持つ。
# 日本語ロケール(/ja/)を指すこと - 英語版に送るのは避ける。
- icon: material/motion-play
link: https://cri-middleware.github.io/SpriteStudio-Docs/ja/
name: SpriteStudio Docs(ポータル)
- icon: fontawesome/brands/github
link: https://github.com/cri-middleware
name: GitHub の cri-middleware
- icon: material/web
link: https://www.webtech.co.jp/spritestudio/
name: SpriteStudio
- icon: fontawesome/brands/x-twitter
link: https://x.com/spritestudio
name: X の SpriteStudio
# The Japanese counterpart of the `nav` in mkdocs.yml -- same paths, translated labels.
# This replaces the old `nav_translations` map: labels are written where they are used
# instead of being looked up by their English string, so a renamed English title can no
# longer silently leave the Japanese label untranslated.
nav:
- 🏠 ホーム: index.md
- 🚀 セットアップ:
- インストール: setup/install.md
- ビルドガイド: setup/build.md
- 🎬 ワークフロー:
- 基本的な使い方: workflow/usage_basic.md
- アセットのインポートとエディタ連携: workflow/usage_asset_pipeline.md
- スクリプト制御とイベント: workflow/usage_scripting.md
- サウンド再生: workflow/audio.md
- AnimationPlayer 連携: workflow/animation_player.md
- プロジェクトのエクスポート: workflow/export.md
- 生成アセットの構成と配信: workflow/generated_assets.md
- ⚙️ 高度なトピック:
- CLI コンバートと CI/CD: workflow/import.md
- パフォーマンスチューニングと高度な設定: workflow/tips.md
- 📖 API リファレンス:
- SpriteStudioPlayer2D: api/player.md
- リソース管理クラス: api/resource.md
- 🩺 トラブルシューティング: troubleshooting.md
- ⚠️ 仕様と制約事項: limitations.md
- 🔄 マイグレーションガイド: migration_from_v1.md
- ⚖️ ライセンス:
- ライセンス: license.md
- サードパーティライセンス: third_party_notices.md