First of all, I am talking about the Windows release of DinkHD V2.05
When the Screen Scrolling effect is enabled, during the actual scrolling effect itself, the game-screen area is too big by 1 pixel in both width and height.
This offset error seems to be consistent regardless of resolution. I have tested this at both 640x480 and 1280x960 and noticed the same thing happening.
At 640x480, the game-screen area is 601x401 pixels instead of 600x400.
At 1280x960, the game-screen area is 1201x801 pixels instead of 1200x800.
The extra pixel line, both horizontally and vertically, is just pure black and overrides the right sidebar and the bottom hud elements.
I have uploaded some short video recordings and screenshots that showcase the issue.
NOTE: At 1280x960, when scrolling towards the left, another rendering error can be seen. There is a left-over single pixel width line from one of the sidebars right in between the two game screens. However, I believe this is related to a separate scaling specific rendering issue which I shall be posting about shortly.
640x480 video: https://github.com/user-attachments/assets/54cb6a38-2a5e-458a-83df-d99f1163bcdf
1280x960 video: https://github.com/user-attachments/assets/164f3afa-af41-42b3-b014-16dfe780c29d
| Size |
Normal |
Left |
Right |
Up |
Down |
| 640x480 |
 |
 |
 |
 |
 |
| 1280x960 |
 |
 |
 |
 |
 |
EDIT: tried organizing the screenshots so they take less space xD
First of all, I am talking about the Windows release of DinkHD V2.05
When the Screen Scrolling effect is enabled, during the actual scrolling effect itself, the game-screen area is too big by 1 pixel in both width and height.
This offset error seems to be consistent regardless of resolution. I have tested this at both 640x480 and 1280x960 and noticed the same thing happening.
At 640x480, the game-screen area is 601x401 pixels instead of 600x400.
At 1280x960, the game-screen area is 1201x801 pixels instead of 1200x800.
The extra pixel line, both horizontally and vertically, is just pure black and overrides the right sidebar and the bottom hud elements.
I have uploaded some short video recordings and screenshots that showcase the issue.
NOTE: At 1280x960, when scrolling towards the left, another rendering error can be seen. There is a left-over single pixel width line from one of the sidebars right in between the two game screens. However, I believe this is related to a separate scaling specific rendering issue which I shall be posting about shortly.
640x480 video: https://github.com/user-attachments/assets/54cb6a38-2a5e-458a-83df-d99f1163bcdf
1280x960 video: https://github.com/user-attachments/assets/164f3afa-af41-42b3-b014-16dfe780c29d
EDIT: tried organizing the screenshots so they take less space xD