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Screen Scrolling rendering error, game screen size off by 1 pixel both horizontally and vertically #10

@drone1400

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@drone1400

First of all, I am talking about the Windows release of DinkHD V2.05

When the Screen Scrolling effect is enabled, during the actual scrolling effect itself, the game-screen area is too big by 1 pixel in both width and height.

This offset error seems to be consistent regardless of resolution. I have tested this at both 640x480 and 1280x960 and noticed the same thing happening.

At 640x480, the game-screen area is 601x401 pixels instead of 600x400.

At 1280x960, the game-screen area is 1201x801 pixels instead of 1200x800.

The extra pixel line, both horizontally and vertically, is just pure black and overrides the right sidebar and the bottom hud elements.

I have uploaded some short video recordings and screenshots that showcase the issue.

NOTE: At 1280x960, when scrolling towards the left, another rendering error can be seen. There is a left-over single pixel width line from one of the sidebars right in between the two game screens. However, I believe this is related to a separate scaling specific rendering issue which I shall be posting about shortly.

640x480 video: https://github.com/user-attachments/assets/54cb6a38-2a5e-458a-83df-d99f1163bcdf
1280x960 video: https://github.com/user-attachments/assets/164f3afa-af41-42b3-b014-16dfe780c29d

Size Normal Left Right Up Down
640x480 Image Image Image Image Image
1280x960 Image Image Image Image Image

EDIT: tried organizing the screenshots so they take less space xD

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