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Roadkill – Gameplay Guide

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Game Modes

Roadkill offers several distinct modes:

Mode Description
Race First to complete the required laps or reach the finish line wins.
Elimination The last-place vehicle is eliminated at intervals until one remains.
Last Vehicle Standing Destroy all opposing vehicles to win.
Objective Complete a defined objective (e.g., capture zones, collect items) before your opponents.

Modes are available in both local multiplayer and online play.


Vehicles

Each vehicle class has distinct characteristics:

  • Light / Nimble – High speed and acceleration, low armor. Best for race modes and evasion.
  • Medium / Balanced – Good all-around performance for mixed modes.
  • Heavy / Combat Rig – High armor and firepower, lower top speed. Dominant in elimination and last-vehicle-standing.

New vehicles and skins are unlocked through play and progression.


Controls

Action Keyboard (Default) Controller
Accelerate W / Up Arrow Right Trigger
Brake / Reverse S / Down Arrow Left Trigger
Steer A/D / Left/Right Arrow Left Stick
Weapon / Attack Space / Left Click Right Bumper
Handbrake Left Shift Left Bumper
Camera Mouse / Right Stick Right Stick

Controls can be fully rebound in the in-game settings menu.


Progression

  • Earn currency through match performance — place higher, score more.
  • Unlock vehicles from the garage using earned currency.
  • Unlock skins and cosmetics through play milestones and events.
  • Leaderboards track your performance per track and mode.

Multiplayer

Online

  • Online matches are hosted on WDS dedicated servers.
  • Use the Quick Play lobby for casual matches, or invite friends to a private lobby.
  • All players must be on the same game version.

Local Multiplayer

  • Local play supports split-screen on supported display configurations.
  • Connect controllers before launching a local session.

Tips

  • Learn the weapon timing for each vehicle class — heavy rigs deal more damage but have slower fire rates.
  • In race modes, use the handbrake for tight corners rather than braking fully.
  • In elimination modes, hanging back briefly can let other players eliminate each other early.

README · Overview · Getting Started · Implementation Notes