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<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<title>CV | Anton Orlenko</title>
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Montserrat:wght@400;700&display=swap" rel="stylesheet">
<link rel="stylesheet" href="vendors/fontawesome-free-7.2.0-web/css/all.min.css">
<link rel="stylesheet" href="css/styles.css" />
</head>
<body>
<div class="resume" role="document">
<!-- Sidebar (contacts, skills, languages, cert) -->
<aside class="sidebar" aria-label="Sidebar">
<section class="block contacts">
<h2 class="sidebar_title">Contacts</h2>
<address class="sidebar_panel contact_panel">
<a class="sidebar_row contact_row" href="https://github.com/Retro52" target="_blank" rel="noopener">
<i class="contact_icon fa-fw fa-brands fa-github" aria-hidden="true"></i>
<span class="sidebar_row_label">GitHub</span>
<span class="sidebar_row_value">Retro52</span>
</a>
<a class="sidebar_row contact_row" href="tel:+48-788-176-099">
<i class="contact_icon fa-fw fa-solid fa-phone" aria-hidden="true"></i>
<span class="sidebar_row_label">Phone</span>
<span class="sidebar_row_value">+48-788-176-099</span>
</a>
<a class="sidebar_row contact_row" href="mailto:orlenko.anto@gmail.com">
<i class="contact_icon fa-fw fa-solid fa-envelope" aria-hidden="true"></i>
<span class="sidebar_row_label">Email</span>
<span class="sidebar_row_value">orlenko.anto@gmail.com</span>
</a>
</address>
</section>
<section class="block skills">
<h2 class="sidebar_title">Tech Skills</h2>
<div class="skill_groups">
<div class="skill_group">
<div class="skill_group_title">Programming</div>
<div class="skill_tags">
<span>C++20/17</span>
<span>C</span>
<span>Python</span>
<span>Vulkan</span>
<span>OpenGL (ES)</span>
<span>GLSL/SPIR-V</span>
</div>
</div>
<div class="skill_group">
<div class="skill_group_title">Tools</div>
<div class="skill_tags">
<span>CMake</span>
<span>Git</span>
<span>RenderDoc</span>
<span>Nvidia Nsight</span>
<span>Tracy</span>
<span>Intel VTune</span>
<span>Docker</span>
<span>GitLab CI</span>
<span>WSL</span>
</div>
</div>
</div>
</section>
<section class="block softskills">
<h2 class="sidebar_title">Strengths</h2>
<div class="skill_group">
<div class="skill_tags">
<span>Ownership</span>
<span>Reliability</span>
<span>Communication</span>
<span>Team player</span>
<span>Performance-oriented</span>
<span>Adaptability</span>
</div>
</div>
</section>
<section class="block languages">
<h2 class="sidebar_title">Languages</h2>
<div class="sidebar_panel">
<div class="sidebar_row">
<span class="sidebar_row_label">English</span>
<span class="level_tag">Advanced</span>
</div>
<div class="sidebar_row">
<span class="sidebar_row_label">Polish</span>
<span class="level_tag">Intermediate</span>
</div>
<div class="sidebar_row">
<span class="sidebar_row_label">Ukrainian</span>
<span class="level_tag">Native</span>
</div>
</div>
</section>
<section class="block certs">
<h2 class="sidebar_title">Licenses & Certifications</h2>
<div class="sidebar_panel">
<ul class="certs_list">
<li>
<a class="sidebar_row_label" href="https://coursera.org/share/838ef2a5f25dc9387a4e7f74d4e8d526"
target="_blank" rel="noopener">
C++ Programming for Unreal Game Development
</a>
</li>
</ul>
</div>
</section>
</aside>
<main class="content" role="main">
<!-- Intro / summary -->
<header class="intro avoid-break">
<p class="role">C++ Developer</p>
<h1 class="name">Anton Orlenko</h1>
<p class="summary">
C++ developer with 3+ years of experience in game and engine technology.
Currently working at Playrix; previously spent nearly three years at Netgame working on
an in-house 2D engine, re-engineering the build pipeline, maintaining core systems, and shipping engine features.
</p>
</header>
<!-- Work Experience -->
<section class="section experience avoid-break">
<h2 class="section_title">Work Experience</h2>
<!-- Playrix -->
<article class="item">
<header class="item_header">
<h3 class="item_title">C++ Developer (Game Features) | Playrix</h3>
<div class="meta">
<time datetime="2025-11">Nov 2025</time> - <span>Present</span>
<span class="divider">•</span> Gdańsk, Poland
<span class="divider">•</span> Remote
</div>
</header>
<ul class="bullets">
<li>Worked on production C++ gameplay, UI, feature logic, and debug/QA tooling for three major features.</li>
<li>Investigated production reports, reproduced issues, identified root causes, and implemented or proposed fixes.</li>
<li>Profiled and performance-tested developed features using Tracy and RenderDoc, then implemented targeted optimizations.</li>
</ul>
</article>
<!-- Netgame -->
<article class="item">
<header class="item_header">
<h3 class="item_title">C++ Developer (Core Tech) | Netgame</h3>
<div class="meta">
<time datetime="2023-02">Feb 2023</time> - <time datetime="2025-10">Oct 2025</time>
<span class="divider">•</span> Kyiv, Ukraine
<span class="divider">•</span> On-Site
</div>
</header>
<ul class="bullets">
<li>Maintained and extended a production in-house 2D game engine.</li>
<li>Built internal tools from scratch, including a level editor, to streamline content workflows and reduce day-to-day friction for the team.</li>
<li>Reworked the renderer to support custom shaders while preserving backward compatibility, improving rendering performance by 5–10% without additional runtime overhead.</li>
<li>Introduced a fiber-based asynchronous job system that reduced scene loading times by 20–50%, depending on scene complexity, and was later adopted across the project for editor background tasks and resource downloads.</li>
<li>Designed and implemented a resource packaging system that made loading up to 10x faster and reduced build size by roughly 25–30%.</li>
<li>Modernized the desktop and mobile build pipeline with CMake, making builds up to 2x faster on non-Windows platforms, improving debugging, simplifying releases, and enabling better Sentry crash reporting through debug-symbol support.</li>
</ul>
</article>
</section>
<!-- Selected Projects -->
<section class="section projects avoid-break">
<h2 class="section_title">Selected Projects</h2>
<!-- GDR -->
<article class="item">
<header class="item_header">
<h3 class="item_title">
<a class="projects_link" href="https://github.com/Retro52/gdr" target="_blank" rel="noopener">GPU Driven Renderer</a>
</h3>
<div class="meta">
<time datetime="2025-11">Nov 2025</time> - <span>Present</span>
</div>
</header>
<p class="item_summary">
C++20/Vulkan GPU-driven renderer focused on modern real-time rendering architecture.
Implements GPU-side visibility culling, Hi-Z occlusion culling, indirect draw generation,
bindless-style resource access, texture support, meshlet rendering experiments,
and multithreaded asset loading through a job system.
</p>
</article>
<!-- Project 2 (TODO: i really need more of those) -->
<article class="item">
<header class="item_header">
<h3 class="item_title">
<a class="projects_link" href="https://github.com/Retro52/OpenGL-3D-Drawer" target="_blank" rel="noopener">OpenGL Renderer</a>
</h3>
<div class="meta">
<time datetime="2021-11">Nov 2021</time> - <time datetime="2022-09">Sep 2022</time>
</div>
</header>
<p class="item_summary">
C++17/OpenGL renderer focused on real-time 3D rendering fundamentals.
Implements perspective camera controls, GLSL vertex/fragment/geometry shaders, Assimp-based model loading, stb_image texture loading, material support,
deferred shading with multiple light sources, and directional soft shadows using cascaded shadow maps.
</p>
</article>
</section>
<!-- Education -->
<section class="section education avoid-break">
<h2 class="section_title">Education</h2>
<article class="item">
<h3 class="item_title">National Technical University of Ukraine “Igor Sikorsky Kyiv Polytechnic Institute”</h3>
<p class="edu_line"><strong>MSc, Computer Science</strong> - <time datetime="2024-09">Sep 2024</time> - <time datetime="2026-01">Jan 2026</time></p>
<p class="edu_line"><strong>BSc, Applied Mathematics</strong> - <time datetime="2020-09">Sep 2020</time> - <time datetime="2024-06">Jun 2024</time></p>
</article>
</section>
</main>
</div>
</body>
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