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1 / 41 of 4 issues completedDescription
Redguard's inventory is pretty simple, an outline:
- Items are defined in ITEMS.INI, documentation on the fields is in this file too.
- One item can be selected at a time (special case for sword+potion?)
- Some items can be used, they call a script from the mapscripts to do stuff
- Inventory can be opened in-game, this pauses the game and shows bitmaps of the items in the inventory
- Items in the inventory UI can be inspected, this displays a 3d model and plays an RTX sound
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