-
Notifications
You must be signed in to change notification settings - Fork 5
Expand file tree
/
Copy pathSC2MapAggregator.cpp
More file actions
310 lines (243 loc) · 11.8 KB
/
SC2MapAggregator.cpp
File metadata and controls
310 lines (243 loc) · 11.8 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
#include <stdlib.h>
#include <stdio.h>
#include <assert.h>
#include <string.h>
#include "outstreams.hpp"
#include "coordinates.hpp"
#include "SC2Map.hpp"
#include "SC2MapAggregator.hpp"
void SC2MapAggregator::buildOutputColumns()
{
addColumn( "Archive", "%s", offsetof( SC2MapSummary, archiveName ), COLTYPE_STR );
addColumn( "Name In Output Files", "%s", offsetof( SC2MapSummary, fileName ), COLTYPE_STR );
addColumn( "Map", "%s", offsetof( SC2MapSummary, mapName ), COLTYPE_STR );
addColumn( "Playable Size", "%s", offsetof( SC2MapSummary, playableSize ), COLTYPE_STR );
addColumn( "% Pathable", "%.0f%%", offsetof( SC2MapSummary, percentPlayableCellsPathable ), COLTYPE_FLOAT );
addColumn( "Num Start Locs", "%d", offsetof( SC2MapSummary, numStartLocs ), COLTYPE_INT );
addColumn( "Num Bases (inc. StrtLc)", "%d", offsetof( SC2MapSummary, numBasesIncludingSL ), COLTYPE_INT );
addColumn( "Avg Resources/Base", "%.1fK", offsetof( SC2MapSummary, avgResourcesPerBase ), COLTYPE_FLOAT );
addColumn( "Total Minerals", "%.1fK", offsetof( SC2MapSummary, totalMinerals ), COLTYPE_FLOAT );
addColumn( "% Min HY", "%.0f%%", offsetof( SC2MapSummary, percentMineralsHY ), COLTYPE_FLOAT );
addColumn( "Total Vespene Gas", "%.1fK", offsetof( SC2MapSummary, totalVespeneGas ), COLTYPE_FLOAT );
addColumn( "% Gas HY", "%.0f%%", offsetof( SC2MapSummary, percentVespeneGasHY ), COLTYPE_FLOAT );
addColumn( "Min Ground Distance Main-to-Main", "%.1f", offsetof( SC2MapSummary, minGroundDistanceMain2Main ), COLTYPE_FLOAT );
addColumn( "Avg Ground Distance Main-to-Main", "%.1f", offsetof( SC2MapSummary, avgGroundDistanceMain2Main ), COLTYPE_FLOAT );
addColumn( "Min Cliff-Walk Distance Main-to-Main", "%.1f", offsetof( SC2MapSummary, minCWalkDistanceMain2Main ), COLTYPE_FLOAT );
addColumn( "Avg Cliff-Walk Distance Main-to-Main", "%.1f", offsetof( SC2MapSummary, avgCWalkDistanceMain2Main ), COLTYPE_FLOAT );
addColumn( "Min Air Distance Main-to-Main", "%.1f", offsetof( SC2MapSummary, minAirDistanceMain2Main ), COLTYPE_FLOAT );
addColumn( "Avg Air Distance Main-to-Main", "%.1f", offsetof( SC2MapSummary, avgAirDistanceMain2Main ), COLTYPE_FLOAT );
addColumn( "Min Ground Distance Nat-to-Nat", "%.1f", offsetof( SC2MapSummary, minGroundDistanceNat2Nat ), COLTYPE_FLOAT );
addColumn( "Avg Ground Distance Nat-to-Nat", "%.1f", offsetof( SC2MapSummary, avgGroundDistanceNat2Nat ), COLTYPE_FLOAT );
addColumn( "Min Cliff-Walk Distance Nat-to-Nat", "%.1f", offsetof( SC2MapSummary, minCWalkDistanceNat2Nat ), COLTYPE_FLOAT );
addColumn( "Avg Cliff-Walk Distance Nat-to-Nat", "%.1f", offsetof( SC2MapSummary, avgCWalkDistanceNat2Nat ), COLTYPE_FLOAT );
addColumn( "Min Air Distance Nat-to-Nat", "%.1f", offsetof( SC2MapSummary, minAirDistanceNat2Nat ), COLTYPE_FLOAT );
addColumn( "Avg Air Distance Nat-to-Nat", "%.1f", offsetof( SC2MapSummary, avgAirDistanceNat2Nat ), COLTYPE_FLOAT );
addColumn( "Max Openness", "%.2f", offsetof( SC2MapSummary, maxOpenness ), COLTYPE_FLOAT );
addColumn( "Avg Openness", "%.2f", offsetof( SC2MapSummary, averageOpennessPathableCells ), COLTYPE_FLOAT );
addColumn( "Watchtower Coverage of Pathable Cells", "%.1f%%", offsetof( SC2MapSummary, watchtowerCoverage ), COLTYPE_FLOAT );
addColumn( "% Positional Balance", "%.1f%%", offsetof( SC2MapSummary, positionalBalancePercentage ), COLTYPE_FLOAT );
//addColumn( "", "", offsetof( SC2MapSummary, ), COLTYPE_ );
}
void SC2MapAggregator::addColumn( const char* title,
const char* format,
int offsetToValue,
ColumnType type )
{
Column* c = new Column;
strncpy( c->title, title, MAXSTRLEN );
strncpy( c->format, format, MAXSTRLEN );
c->offsetToValue = offsetToValue;
c->type = type;
outputColumns.push_back( c );
}
void SC2MapAggregator::aggregate( SC2Map* sc2map )
{
SC2MapSummary* ms = new SC2MapSummary();
strcpy( ms->archiveName, sc2map->archiveWithExt.data() );
strcpy( ms->mapName, sc2map->mapName.data() );
strcpy( ms->fileName, sc2map->mapNameInOutputFiles.data() );
ms->cellWidth = sc2map->cxDimPlayable;
ms->cellHeight = sc2map->cyDimPlayable;
sprintf( ms->playableSize,
"%dx%d",
sc2map->cxDimPlayable,
sc2map->cyDimPlayable );
// stuff to calculate over the cells of the map
float numPlayableCells = ((float)sc2map->cxDimPlayable) *
((float)sc2map->cyDimPlayable);
float numCellsPathable = 0.0f;
ms->percentPlayableCellsPathable = 100.0f * numCellsPathable / numPlayableCells;
ms->maxOpenness = sc2map->opennessMax[PATH_GROUND_WITHROCKS];
ms->averageOpennessPathableCells = sc2map->opennessAvg[PATH_GROUND_WITHROCKS];
ms->watchtowerCoverage = sc2map->watchtowerCoverage * 100.0f;
// do the resources in kilos
ms->totalMinerals = sc2map->totalMinerals / 1000.0f;
ms->totalVespeneGas = sc2map->totalVespeneGas / 1000.0f;
ms->percentMineralsHY = 100.0f * sc2map->totalHYMinerals / sc2map->totalMinerals;
ms->percentVespeneGasHY = 100.0f * sc2map->totalHYVespeneGas / sc2map->totalVespeneGas;
ms->numStartLocs = sc2map->startLocs.size();
ms->numBasesIncludingSL = sc2map->bases.size();
ms->avgResourcesPerBase = (sc2map->totalMinerals + sc2map->totalVespeneGas) /
((float)sc2map->bases.size()) /
1000.0f;
// the following stuff gets set as we iterate over
// all the starting locations for info
ms->minGroundDistanceMain2Main = infinity;
ms->minCWalkDistanceMain2Main = infinity;
ms->minAirDistanceMain2Main = infinity;
float dGroundTotalMain2Main = 0.0f;
float dCWalkTotalMain2Main = 0.0f;
float dAirTotalMain2Main = 0.0f;
ms->minGroundDistanceNat2Nat = infinity;
ms->minCWalkDistanceNat2Nat = infinity;
ms->minAirDistanceNat2Nat = infinity;
float dGroundTotalNat2Nat = 0.0f;
float dCWalkTotalNat2Nat = 0.0f;
float dAirTotalNat2Nat = 0.0f;
// starts at 100% and drops as start locs are checked
ms->positionalBalancePercentage = 100.0f;
int startLocPairs = 0;
for( list<StartLoc*>::const_iterator sl1Itr = sc2map->startLocs.begin();
sl1Itr != sc2map->startLocs.end();
++sl1Itr )
{
StartLoc* sl1 = *sl1Itr;
for( list<StartLoc*>::const_iterator sl2Itr = sc2map->startLocs.begin();
sl2Itr != sc2map->startLocs.end();
++sl2Itr )
{
StartLoc* sl2 = *sl2Itr;
if( sl1 == sl2 ) { continue; }
++startLocPairs;
float dGroundMain2Main = sc2map->getShortestPathDistance( &(sl1->loc), &(sl2->loc), PATH_GROUND_WITHROCKS );
float dCWalkMain2Main = sc2map->getShortestPathDistance( &(sl1->loc), &(sl2->loc), PATH_CWALK_WITHROCKS );
float dAirMain2Main = sc2map->getShortestAirDistance ( &(sl1->loc), &(sl2->loc) );
if( dGroundMain2Main < ms->minGroundDistanceMain2Main )
{
ms->minGroundDistanceMain2Main = dGroundMain2Main;
}
if( dCWalkMain2Main < ms->minCWalkDistanceMain2Main )
{
ms->minCWalkDistanceMain2Main = dCWalkMain2Main;
}
if( dAirMain2Main < ms->minAirDistanceMain2Main )
{
ms->minAirDistanceMain2Main = dAirMain2Main;
}
dGroundTotalMain2Main += dGroundMain2Main;
dCWalkTotalMain2Main += dCWalkMain2Main;
dAirTotalMain2Main += dAirMain2Main;
if( sl1->natBase != NULL && sl2->natBase != NULL )
{
float dGroundNat2Nat = sc2map->getShortestPathDistance( &(sl1->natBase->loc), &(sl2->natBase->loc), PATH_GROUND_WITHROCKS );
float dCWalkNat2Nat = sc2map->getShortestPathDistance( &(sl1->natBase->loc), &(sl2->natBase->loc), PATH_CWALK_WITHROCKS );
float dAirNat2Nat = sc2map->getShortestAirDistance ( &(sl1->natBase->loc), &(sl2->natBase->loc) );
if( dGroundNat2Nat < ms->minGroundDistanceNat2Nat )
{
ms->minGroundDistanceNat2Nat = dGroundNat2Nat;
}
if( dCWalkNat2Nat < ms->minCWalkDistanceNat2Nat )
{
ms->minCWalkDistanceNat2Nat = dCWalkNat2Nat;
}
if( dAirNat2Nat < ms->minAirDistanceNat2Nat )
{
ms->minAirDistanceNat2Nat = dAirNat2Nat;
}
dGroundTotalNat2Nat += dGroundNat2Nat;
dCWalkTotalNat2Nat += dCWalkNat2Nat;
dAirTotalNat2Nat += dAirNat2Nat;
}
if( sl1->sl2percentBalancedByResources[sl2] < ms->positionalBalancePercentage )
{
ms->positionalBalancePercentage = sl1->sl2percentBalancedByResources[sl2];
}
if( sl1->sl2percentBalancedByOpenness[sl2] < ms->positionalBalancePercentage )
{
ms->positionalBalancePercentage = sl1->sl2percentBalancedByOpenness[sl2];
}
}
}
ms->avgGroundDistanceMain2Main = dGroundTotalMain2Main / ((float)startLocPairs);
ms->avgCWalkDistanceMain2Main = dCWalkTotalMain2Main / ((float)startLocPairs);
ms->avgAirDistanceMain2Main = dAirTotalMain2Main / ((float)startLocPairs);
ms->avgGroundDistanceNat2Nat = dGroundTotalNat2Nat / ((float)startLocPairs);
ms->avgCWalkDistanceNat2Nat = dCWalkTotalNat2Nat / ((float)startLocPairs);
ms->avgAirDistanceNat2Nat = dAirTotalNat2Nat / ((float)startLocPairs);
summaries.push_back( ms );
}
void SC2MapAggregator::writeToCSV( string* outputPath )
{
string strOut( *outputPath );
strOut += "\\aggregate-stats.csv";
if( summaries.size() == 0 )
{
printWarning( "No map files were analyzed.\n" );
return;
}
FILE* fileCSV = fopen( strOut.data(), "w" );
if( fileCSV == NULL )
{
printError( "Could not open %s for writing.\n", strOut.data() );
return;
}
printMessage( "Aggregate CSV is %s.\n\n", strOut.data() );
// write out column headers
int countColumns = 0;
for( list<Column*>::const_iterator itr = outputColumns.begin();
itr != outputColumns.end();
++itr )
{
Column* c = *itr;
++countColumns;
if( countColumns < outputColumns.size() )
{
fprintf( fileCSV, "%s,", c->title );
} else {
fprintf( fileCSV, "%s\n", c->title );
}
}
for( list<SC2MapSummary*>::const_iterator itr = summaries.begin();
itr != summaries.end();
++itr )
{
SC2MapSummary* ms = *itr;
countColumns = 0;
for( list<Column*>::const_iterator itr = outputColumns.begin();
itr != outputColumns.end();
++itr )
{
Column* c = *itr;
char format[MAXSTRLEN];
++countColumns;
if( countColumns < outputColumns.size() )
{
sprintf( format, "%s,", c->format );
} else {
sprintf( format, "%s\n", c->format );
}
switch( c->type )
{
case COLTYPE_STR:
{
char* ptr = (char*)((char*)ms + c->offsetToValue);
fprintf( fileCSV, format, ptr );
} break;
case COLTYPE_INT:
{
int* ptr = (int*)((char*)ms + c->offsetToValue);
fprintf( fileCSV, format, *ptr );
} break;
case COLTYPE_FLOAT:
{
float* ptr = (float*)((char*)ms + c->offsetToValue);
fprintf( fileCSV, format, *ptr );
} break;
default:
printError( "Unknown column type for summary CSV.\n" );
return;
}
}
}
fclose( fileCSV );
}