diff --git a/.gitignore b/.gitignore
index 1b9b9f4..4f23721 100644
--- a/.gitignore
+++ b/.gitignore
@@ -1,16 +1 @@
-.gemini/
-gha-creds-*.json
-node_modules/
-
-# Headless browser profiles (auto-generated)
-.chrome-profile/
-.edge-profile/
-.chrome-profile-*/
-.edge-profile-*/
-
-# Self-evolver output (auto-generated per run)
-evolution-prompt.md
-
-# Test artifacts
-screenshot-test.png
-.vg-canvas/
+Nothing should be ignored based on the provided file changes. The only modified file is README.md, which is a source/config file and should not be added to .gitignore.
\ No newline at end of file
diff --git a/README.md b/README.md
index a4a4663..4d73f2b 100644
--- a/README.md
+++ b/README.md
@@ -5,7 +5,7 @@
- The AI skill system that turns coding agents into disciplined UI/UX engineers.
+ The AI skill system that transforms coding agents into disciplined UI/UX engineers.
Every pixel has purpose. Every interaction has logic. Every movement has choreography.
@@ -30,16 +30,16 @@
## ๐งฌ What Makes This Different
-Most AI skill files are static instruction sheets. This one is a **living cognitive system** โ it gives AI agents the ability to *see*, *reason about*, and *self-correct* their own designs.
+Most AI skill files are static instruction sheets. This is a **living cognitive system** โ giving AI agents the ability to *see*, *reason about*, and *self-correct* their designs.
| Capability | What It Does |
|-----------------------------|-------------------------------------------------------------------------------------------------------------------|
| **๐ง Design Cognition** | Agents understand *why* designs work using Gestalt laws, Hick's Law cognitive budgets, and APCA contrast calculus |
-| **๐๏ธ Terminal Vision** | Non-multimodal agents can "see" their output via truecolor ANSI rendering and ASCII luminance maps |
-| **๐ Self-Evolving Loop** | Agents build โ screenshot โ analyze โ mutate in an autonomous reflexion cycle until design passes audit |
+| **๐๏ธ Terminal Vision** | Non-multimodal agents "see" output via truecolor ANSI rendering and ASCII luminance maps |
+| **๐ Self-Evolving Loop** | Autonomous build โ screenshot โ analyze โ mutate cycle until design passes audit |
| **๐ฏ SVG Precision Engine** | Mathematical vector logo generation in 4 styles โ no external APIs needed |
| **๐ Built-in Search** | CLI search across 1000 design elements, 1000 fonts, and royalty-free images โ saving thousands of tokens |
-| **๐ก๏ธ Anti-AI-Slop** | 1000 documented banned patterns from 2025-2026. No generic gradients, no card soup, no Inter/Roboto |
+| **๐ก๏ธ Anti-AI-Slop** | 1000 documented banned patterns from 2025-2026. No generic gradients, card soup, or Inter/Roboto |
---
@@ -47,7 +47,7 @@ Most AI skill files are static instruction sheets. This one is a **living cognit
### SVG Logo Generation Engine โ Real Output
-Generated with `node skills/utils/svg-generator.js`. These are **real SVGs** from the engine, not mockups:
+Generated with `node skills/utils/svg-generator.js`. These are **real SVGs** from the engine:
@@ -125,7 +125,7 @@ $ node skills/utils/search.js --fonts "elegant" --classification "Serif"
-> Launch with `node skills/explorer/server.js` and open `http://localhost:3000`. Features glassmorphic Bento cards, live Google Fonts previewing, masonry image grid, and dark/light mood toggle.
+> Launch with `node skills/explorer/server.js` and open `http://localhost:3000`. Features glassmorphic Bento cards, live Google Fonts previewing, masonry image grid, and dark/light mode toggle.
### Self-Evolving Agent Loop
@@ -133,7 +133,7 @@ $ node skills/utils/search.js --fonts "elegant" --classification "Serif"
-> Agents build โ screenshot โ analyze โ mutate in an autonomous reflexion cycle. The self-evolver generates `evolution-prompt.md` with specific CSS repair recipes. Even GPT-3.5 class models can use this loop.
+> Agents build โ screenshot โ analyze โ mutate in an autonomous reflection cycle. The self-evolver generates `evolution-prompt.md` with specific CSS repair recipes. Even GPT-3.5 class models can use this loop.
---
@@ -244,8 +244,8 @@ node skills/utils/svg-generator.js --type cinematic --name "Infinite" --output l
|---------------|-------------------------------------------------------------------------------|
| **Bento** | OKLCH gradients, concentric mesh, glassmorphic shield, squircle rotation |
| **Organic** | Paper grain texture, wobble displacement, botanical leaf, watercolor washes |
-| **Brutalist** | Blueprint grid, radar rings, 3D isometric wireframe cube, crosshair ticks |
-| **Cinematic** | Portal loop curves, gradient glow, gaussian blur, serif italic typography |
+| **Brutalist** | Blueprint grid, radar rings, 3D isometric wireframe cube, crosshair ticks |
+| **Cinematic** | Portal loop curves, gradient glow, gaussian blur, serif italic typography |
### ๐ธ Screenshot & Vision Bridge
@@ -302,7 +302,7 @@ node skills/explorer/server.js
# Open http://localhost:3000
```
-**Features:** Glassmorphic cards, live Google Fonts previewing, masonry image grid, dark/light mood toggle, category filters, copy-to-clipboard CSS imports.
+**Features:** Glassmorphic cards, live Google Fonts previewing, masonry image grid, dark/light mode toggle, category filters, copy-to-clipboard CSS imports.
---
@@ -378,7 +378,7 @@ Every interface gets ONE motion personality. This drives all animation choices:
| `screenshot.js` | Headless browser capture + terminal vision |
| `design-simulator.js` | Cognitive layout auditor |
| `image-analyzer.js` | Raw PNG decoder + visual analyzer |
-| `self-evolver.js` | Autonomous reflexion loop coordinator |
+| `self-evolver.js` | Autonomous reflection loop coordinator |
---
@@ -466,8 +466,8 @@ UI-UX-Skill/
| **APCA & WCAG 3.0** | Advanced Perceptual Contrast replacing outdated 4.5:1 ratios |
| **CSS Scroll-Driven** | Native scroll-linked animations via `animation-timeline: view()` |
| **Container Queries** | Component-level responsiveness via `@container` |
-| **OKLCH Colors** | Perceptually uniform color adjustments and "Mood Modes" |
-| **WebGPU** | Three.js compute shaders for high-framerate 3D |
+| **OKLCH Colors** | Perceptually uniform color adjustments and "mood modes" |
+| **WebGPU** | Three.js compute shaders for high-framerate 3D |
| **Sustainable UX** | Eco-brutalism, edge rendering, carbon-aware budgets |
## ๐ฏ NEW: Premium Award-Winning Patterns
@@ -504,7 +504,7 @@ node skills/utils/anti-slop-checker.js --dir ./src
## ๐งพ Licensed Visual Assets & 3D Contracts
-Visual references and 3D scenes now use local, machine-readable contracts under [`assets/`](assets/README.md). Each contract records origin, license, responsive visual evidence, fallback behavior, accessibility notes, and resource budgets.
+Visual references and 3D scenes use local, machine-readable contracts under [`assets/`](assets/README.md). Each contract records origin, license, responsive visual evidence, fallback behavior, accessibility notes, and resource budgets.
```bash
node skills/utils/visual-contract-checker.js --assets assets