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{
"metadata": {
"date": "2026-09-09",
"run_url": "https://github.com/PurrNet/unity-netcode-benchmark/actions/runs/34398328852",
"run_id": "34398328852",
"versions": "PurrNet 1.23.0-beta.45 · FishNet 4.7.3 · Mirror 96.0.1 · NGO 2.13.2 · Fusion 2.1.2 Stable 2279",
"netcode_versions": {
"purrnet": "1.23.0-beta.45",
"fishnet": "4.7.3",
"mirror": "96.0.1",
"ngo": "2.13.2",
"fusion": "2.1.2 Stable 2279"
},
"unity_version": "6000.5.4f1",
"source_revision": "3cc896f0a4199ed76d0cb636c67c7675b0bc69e7",
"source_sha256": "cb2ea6c33998830768bc4dc9a6fc98bc88736e33d4680f2066acc960ed6d39dc",
"source_data": "source-data.json",
"source_summary": "source-summary.md",
"size": [
1920,
1080
],
"note": "One published run. Selected resource comparisons, no overall ranking."
},
"charts": [
{
"slug": "01-state-bandwidth",
"number": 1,
"chart_title": "State replication bandwidth",
"takeaway": "PurrNet’s downstream bandwidth was 34% lower than FishNet across the state replication workloads.",
"kicker": "NetworkTransform + SyncVars, 100 connections, 20 Hz",
"chart_subtitle": "Server downstream, MiB/s, lower is better",
"rows": [
{
"netcode": "purrnet",
"value": 1.6654951277901253,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars"
]
},
{
"netcode": "fishnet",
"value": 2.52700020356654,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars"
]
},
{
"netcode": "mirror",
"value": 4.122195244112535,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars"
]
},
{
"netcode": "ngo",
"value": 4.867029288141631,
"overloaded": 3,
"tests": [
"MoveY",
"MoveWander",
"SyncVars"
]
},
{
"netcode": "fusion",
"value": 3.5036804659803558,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars"
]
}
],
"baseline": "fishnet",
"axis_max": 5.2,
"tick_step": 1,
"value_format": "{:.2f}",
"chart_note": "* NGO: 3/3 workloads overloaded.",
"figure_method": "Mean of three transform and synced-variable workloads. 100 objects, 10 s windows.",
"method": "Arithmetic mean of server txBytesPerSec. Tests: MoveY, MoveWander, SyncVars. Sessions: 100 connections, 20 Hz. 10 s windows. No idle subtraction. Binary byte units (1 KiB = 1,024 bytes).",
"caveat": "One published run. Overloaded rows describe saturated servers and are not used for comparative claims.",
"footer": "AMD Ryzen 5 3600, Unity 6000.5.4f1, release build, 60 fps cap",
"allocation_estimated": null,
"reduction_percent": 34.09200658395317,
"reduction_percent_rounded": 34,
"alt": "State replication bandwidth. PurrNet’s downstream bandwidth was 34% lower than FishNet across the state replication workloads. NetworkTransform + SyncVars, 100 connections, 20 Hz."
},
{
"slug": "02-messaging-cpu",
"number": 2,
"chart_title": "Messaging server CPU",
"takeaway": "PurrNet’s server CPU usage was 53% lower than Mirror and 22% lower than FishNet in the messaging workloads.",
"kicker": "RPCs: server broadcasts + client inputs, 100 connections, 20 Hz",
"chart_subtitle": "Whole-process CPU, % of one core, lower is better",
"rows": [
{
"netcode": "purrnet",
"value": 5.653207347026229,
"overloaded": 0,
"tests": [
"SendRPC",
"ClientInput"
]
},
{
"netcode": "fishnet",
"value": 7.289073203199088,
"overloaded": 0,
"tests": [
"SendRPC",
"ClientInput"
]
},
{
"netcode": "mirror",
"value": 11.917108131758534,
"overloaded": 0,
"tests": [
"SendRPC",
"ClientInput"
]
},
{
"netcode": "ngo",
"value": 38.299433910646194,
"overloaded": 1,
"tests": [
"SendRPC",
"ClientInput"
]
},
{
"netcode": "fusion",
"value": 12.811792923742697,
"overloaded": 0,
"tests": [
"SendRPC",
"ClientInput"
]
}
],
"baseline": "mirror",
"axis_max": 40,
"tick_step": 10,
"value_format": "{:.1f}%",
"chart_note": "* NGO: 1/2 workloads overloaded.",
"figure_method": "Mean of two RPC workloads: broadcasts on 100 objects + client inputs. 10 s windows. No idle subtraction.",
"method": "Arithmetic mean of server cpuPercent. Tests: SendRPC, ClientInput. Sessions: 100 connections, 20 Hz. 10 s windows. No idle subtraction. Binary byte units (1 KiB = 1,024 bytes).",
"caveat": "One published run. Overloaded rows describe saturated servers and are not used for comparative claims.",
"footer": "AMD Ryzen 5 3600, Unity 6000.5.4f1, release build, 60 fps cap",
"allocation_estimated": null,
"reduction_percent": 52.562255166916735,
"reduction_percent_rounded": 53,
"alt": "Messaging server CPU. PurrNet’s server CPU usage was 53% lower than Mirror and 22% lower than FishNet in the messaging workloads. RPCs: server broadcasts + client inputs, 100 connections, 20 Hz."
},
{
"slug": "03-general-gc",
"number": 3,
"chart_title": "GC allocation across workloads",
"takeaway": "PurrNet’s estimated GC allocation rate was 82% lower than FishNet across the active workloads.",
"kicker": "NetworkTransform + SyncVars + RPCs + spawn/despawn, 100 connections, 20 Hz",
"chart_subtitle": "Estimated server gc allocation, kib/s, lower is better",
"rows": [
{
"netcode": "purrnet",
"value": 165.16528642585607,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
},
{
"netcode": "fishnet",
"value": 940.546593491972,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
},
{
"netcode": "mirror",
"value": 3535.6270915804,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
},
{
"netcode": "ngo",
"value": 194.33412565007575,
"overloaded": 4,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
},
{
"netcode": "fusion",
"value": 898.7557208210429,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
}
],
"baseline": "fishnet",
"axis_max": 4000,
"tick_step": 1000,
"value_format": "{:,.0f}",
"chart_note": "* NGO: 4/6 workloads overloaded.",
"figure_method": "Mean allocation rate across six active workloads, 10 s windows. Idle connections and static objects excluded.",
"method": "Arithmetic mean of server gcAllocBytesPerSec. Tests: MoveY, MoveWander, SyncVars, SendRPC, ClientInput, SpawnChurn. Sessions: 100 connections, 20 Hz. 10 s windows. No idle subtraction. Binary byte units (1 KiB = 1,024 bytes).",
"caveat": "One published run. Overloaded rows describe saturated servers and are not used for comparative claims. Allocation is estimated from frame-to-frame managed-heap growth, using a running average when collection shrinks the heap.",
"footer": "AMD Ryzen 5 3600, Unity 6000.5.4f1, release build, 60 fps cap",
"allocation_estimated": true,
"reduction_percent": 82.43943600788069,
"reduction_percent_rounded": 82,
"alt": "GC allocation across workloads. PurrNet’s estimated GC allocation rate was 82% lower than FishNet across the active workloads. NetworkTransform + SyncVars + RPCs + spawn/despawn, 100 connections, 20 Hz."
},
{
"slug": "04-connection-scaling",
"number": 4,
"chart_title": "Bandwidth per added connection",
"takeaway": "PurrNet’s additional downstream bandwidth per connection was 27% lower than FishNet from 10 to 100 connections.",
"kicker": "NetworkTransform + SyncVars + RPCs + spawn/despawn, 10 → 100 connections, 20 Hz",
"chart_subtitle": "Added server downstream, KiB/s per connection, lower is better",
"rows": [
{
"netcode": "purrnet",
"value": 12.131109771088738,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
},
{
"netcode": "fishnet",
"value": 16.576049010340657,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
},
{
"netcode": "mirror",
"value": 28.055545036072303,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
},
{
"netcode": "ngo",
"value": 32.26830902628656,
"overloaded": 4,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
},
{
"netcode": "fusion",
"value": 25.706023320590415,
"overloaded": 0,
"tests": [
"MoveY",
"MoveWander",
"SyncVars",
"SendRPC",
"ClientInput",
"SpawnChurn"
]
}
],
"baseline": "fishnet",
"axis_max": 36,
"tick_step": 10,
"value_format": "{:.1f}",
"chart_note": "* NGO: 4/12 workloads overloaded.",
"figure_method": "Mean of six active workload deltas: (downstream at 100 connections − at 10) / 90. 10 s windows.",
"method": "Mean of per-test (100-connection − 10-connection) server downstream / 90. Tests: MoveY, MoveWander, SyncVars, SendRPC, ClientInput, SpawnChurn. Sessions: 10 → 100 connections, 20 Hz. 10 s windows. No idle subtraction. Binary byte units (1 KiB = 1,024 bytes).",
"caveat": "One published run. Overloaded rows describe saturated servers and are not used for comparative claims.",
"footer": "AMD Ryzen 5 3600, Unity 6000.5.4f1, release build, 60 fps cap",
"allocation_estimated": null,
"reduction_percent": 26.815432534490135,
"reduction_percent_rounded": 27,
"alt": "Bandwidth per added connection. PurrNet’s additional downstream bandwidth per connection was 27% lower than FishNet from 10 to 100 connections. NetworkTransform + SyncVars + RPCs + spawn/despawn, 10 → 100 connections, 20 Hz."
}
],
"skipped": {}
}