Data Structure:
struct Leaderboard {
#[key]
game_id: u64,
first: Score,
second: Score,
third: Score,
forth: Score,
fifth: Score,
six: Score,
seventh: Score,
eighth: Score,
ninth: Score,
tenth: Score
}
struct Score {
character_id: u64,
xp: u16
}
# System Calls
# - is_top_score(xp)
# - update_leaderboard(character_id)
Data Structure: