1- -- ワルキューレ・ブリュンヒルデ
1+ -- ワルキューレ・ブリュンヒルデ (Anime)
2+ -- Valkyrie Brunhilde (Anime)
23local s ,id = GetID ()
34function s .initial_effect (c )
4- -- atk
5+ -- Unaffected by your opponent's Spell effects
56 local e1 = Effect .CreateEffect (c )
67 e1 :SetType (EFFECT_TYPE_SINGLE )
78 e1 :SetProperty (EFFECT_FLAG_SINGLE_RANGE )
9+ e1 :SetCode (EFFECT_IMMUNE_EFFECT )
810 e1 :SetRange (LOCATION_MZONE )
9- e1 :SetCode (EFFECT_UPDATE_ATTACK )
10- e1 :SetCondition (s .con )
11- e1 :SetValue (s .val )
11+ e1 :SetValue (function (e ,te ) return te :IsSpellEffect () and te :GetOwnerPlayer ()~= e :GetHandlerPlayer () end )
1212 c :RegisterEffect (e1 )
13- -- Destroy replace
13+ -- Gains 300 ATK for each Dragon and Warrior monster on the field
1414 local e2 = Effect .CreateEffect (c )
15- e2 :SetType (EFFECT_TYPE_CONTINUOUS + EFFECT_TYPE_SINGLE )
15+ e2 :SetType (EFFECT_TYPE_SINGLE )
1616 e2 :SetProperty (EFFECT_FLAG_SINGLE_RANGE )
17- e2 :SetCode (EFFECT_DESTROY_REPLACE )
17+ e2 :SetCode (EFFECT_UPDATE_ATTACK )
1818 e2 :SetRange (LOCATION_MZONE )
19- e2 :SetTarget ( s . desreptg )
19+ e2 :SetValue ( function ( e , c ) return Duel . GetMatchingGroupCount ( aux . FaceupFilter ( Card . IsRace , RACE_DRAGON | RACE_WARRIOR ), 0 , LOCATION_MZONE , LOCATION_MZONE , nil ) * 300 end )
2020 c :RegisterEffect (e2 )
21- end
22- function s .con (e )
23- return e :GetHandler ():IsPosition (POS_FACEUP_ATTACK )
24- end
25- function s .val (e ,c )
26- return Duel .GetMatchingGroupCount (aux .FaceupFilter (Card .IsRace ,RACE_DRAGON + RACE_WARRIOR ),0 ,LOCATION_MZONE ,LOCATION_MZONE ,nil )* 300
21+ -- If this card would be destroyed by battle with a monster, you can have it lose exactly 1000 DEF instead.
22+ local e3 = Effect .CreateEffect (c )
23+ e3 :SetType (EFFECT_TYPE_SINGLE + EFFECT_TYPE_CONTINUOUS )
24+ e3 :SetProperty (EFFECT_FLAG_SINGLE_RANGE )
25+ e3 :SetCode (EFFECT_DESTROY_REPLACE )
26+ e3 :SetRange (LOCATION_MZONE )
27+ e3 :SetTarget (s .desreptg )
28+ c :RegisterEffect (e3 )
2729end
2830function s .desreptg (e ,tp ,eg ,ep ,ev ,re ,r ,rp ,chk )
2931 local c = e :GetHandler ()
30- if chk == 0 then return c :IsReason (REASON_BATTLE ) and c :IsFaceup () and c :GetDefense () >= 1000 end
32+ if chk == 0 then return c :IsReason (REASON_BATTLE ) and c :IsFaceup () and c :IsDefenseAbove ( 1000 ) end
3133 if Duel .SelectYesNo (tp ,aux .Stringid (40945356 ,0 )) then
32- local e2 = Effect .CreateEffect (c )
33- e2 :SetType (EFFECT_TYPE_SINGLE )
34- e2 :SetProperty (EFFECT_FLAG_COPY_INHERIT )
35- e2 :SetReset (RESET_EVENT + RESETS_STANDARD_DISABLE )
36- e2 :SetCode (EFFECT_UPDATE_DEFENSE )
37- e2 :SetValue (- 1000 )
38- c :RegisterEffect (e2 )
34+ c :UpdateDefense (- 1000 ,RESET_EVENT |RESETS_STANDARD_DISABLE )
3935 return true
4036 else return false end
41- end
37+ end
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