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* should protect every copy of the card from negation, not just the first copy that was loaded
* should ensure the negation has finished processing before destroying the cards; otherwise, cards get to use their destruction replacement effects which should already be negated
Copy file name to clipboardExpand all lines: pre-release/c100457102.lua
+4-2Lines changed: 4 additions & 2 deletions
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locals,id=GetID()
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functions.initial_effect(c)
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--If your opponent controls 5 or more face-up cards, this card's activation and effect cannot be negated, also you can activate this card the turn it was Set
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