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added The Player Returning Alive
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rush/c160219036.lua

Lines changed: 76 additions & 0 deletions
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--選手の生還
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--The Player Returning Alive
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--scripted by YoshiDuels
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local s,id=GetID()
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function s.initial_effect(c)
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--Send the top 3 cards of your Deck to the GY
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local e1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_DECKDES|CATEGORY_TOHAND)
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e1:SetType(EFFECT_TYPE_ACTIVATE)
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e1:SetCode(EVENT_FREE_CHAIN)
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e1:SetCondition(s.condition)
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e1:SetCost(s.cost)
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e1:SetTarget(s.target)
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e1:SetOperation(s.activate)
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c:RegisterEffect(e1)
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aux.GlobalCheck(s,function()
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local ge1=Effect.CreateEffect(c)
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ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
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ge1:SetCode(EVENT_CHAIN_SOLVED)
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ge1:SetOperation(s.checkop)
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Duel.RegisterEffect(ge1,0)
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end)
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end
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function s.checkop(e,tp,eg,ep,ev,re,r,rp)
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if re:GetHandler():IsCode(id) then
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Duel.RegisterFlagEffect(rp,id,RESET_PHASE|PHASE_END,0,1)
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end
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end
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function s.condition(e,tp,eg,ep,ev,re,r,rp)
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return Duel.GetFlagEffect(tp,id)==0
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end
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function s.cfilter(c)
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return ((c:IsMonster() and c:IsRace(RACE_WARRIOR)) or (c:IsSpell() and c:IsType(TYPE_FIELD))) and c:IsAbleToGraveAsCost()
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end
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function s.cost(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
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end
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function s.thfilter(c)
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return c:IsLocation(LOCATION_GRAVE) and c:IsAbleToHand()
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end
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function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
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if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,3) end
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Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,3)
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end
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function s.thfilter2(c)
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return c:IsLevel(4,8) and c:IsRace(RACE_WARRIOR) and c:IsAbleToHand()
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end
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function s.activate(e,tp,eg,ep,ev,re,r,rp)
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--Requirement
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local c=e:GetHandler()
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
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local g=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND,0,1,1,e:GetHandler())
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if Duel.SendtoGrave(g,REASON_COST)<1 then return end
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--Effect
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Duel.DiscardDeck(tp,3,REASON_EFFECT)
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local g=Duel.GetOperatedGroup()
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if g:FilterCount(s.thfilter,nil)>0 then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
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local sg=g:FilterSelect(tp,s.thfilter,1,1,nil)
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if #sg>0 then
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Duel.SendtoHand(sg,nil,REASON_EFFECT)
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Duel.ConfirmCards(1-tp,sg)
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if Duel.IsExistingMatchingCard(Card.IsCode,tp,LOCATION_GRAVE,0,1,nil,95281259)
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and Duel.IsExistingMatchingCard(aux.NecroValleyFilter(s.thfilter2),tp,LOCATION_GRAVE,0,1,nil)
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and Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
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Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
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local g=Duel.SelectMatchingCard(tp,s.thfilter2,tp,LOCATION_GRAVE,0,1,1,nil)
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if #g>0 then
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Duel.SendtoHand(g,nil,REASON_EFFECT)
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Duel.ConfirmCards(1-tp,g)
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end
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end
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end
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end
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end

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