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Fixed a bug in which a "Tilting Entrainment" destroyed by battle would not be able to destroy an opponent's monster with its effect, which should be possible according to rulings.
--Special Summon 1 Level 4 or lower Pendulum Monster from your hand or face-up from your Extra Deck
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--If this card is Synchro Summoned: You can Special Summon 1 Level 4 or lower Pendulum Monster from your hand or face-up from your Extra Deck
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locale1=Effect.CreateEffect(c)
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e1:SetDescription(aux.Stringid(id,0))
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e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
@@ -18,17 +18,22 @@ function s.initial_effect(c)
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e1:SetTarget(s.sptg)
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e1:SetOperation(s.spop)
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c:RegisterEffect(e1)
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--Destroy opponent's monsterwas not destroyed by the battle
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--At the end of the Damage Step, when this card or your Pendulum Monster battles an opponent's monster, but the opponent's monster was not destroyed by the battle: You can destroy that opponent's monster
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