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19 lines (19 loc) · 961 Bytes
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Funk Engine.csproj.old
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19 lines (19 loc) · 961 Bytes
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<Project Sdk="Godot.NET.Sdk/4.3.0">
<PropertyGroup>
<TargetFramework>net6.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'android' ">net7.0</TargetFramework>
<TargetFramework Condition=" '$(GodotTargetPlatform)' == 'ios' ">net8.0</TargetFramework>
<EnableDynamicLoading>true</EnableDynamicLoading>
<RootNamespace>FunkEngine</RootNamespace>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Melanchall.DryWetMidi" Version="7.2.0" />
</ItemGroup>
<ItemGroup>
<Content Include="Globals\Translations\Translations.csv" />
</ItemGroup>
<Target Name="Husky" BeforeTargets="Restore;CollectPackageReferences" Condition="'$(HUSKY)' != 0">
<Exec Command="dotnet tool restore" StandardOutputImportance="Low" StandardErrorImportance="High" />
<Exec Command="dotnet husky install" StandardOutputImportance="Low" StandardErrorImportance="High" WorkingDirectory="." />
</Target>
</Project>