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Copy pathObjectiveCondition.cs
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40 lines (32 loc) · 889 Bytes
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using System;
using Extensions.Logic;
namespace QuestSystem
{
[Serializable]
public class ObjectiveCondition : ICondition<QuestOutcome>
{
public QuestObjective objectiveKey;
public bool Evaluate(QuestOutcome context)
{
if (objectiveKey == null)
{
return false;
}
return QuestManager.Instance.IsObjectiveComplete(objectiveKey);
}
}
[Serializable]
public class OutcomeCondition : ICondition<QuestOutcome>
{
public QuestOutcome outcomeKey;
public int requiredCompletions = 1;
public bool Evaluate(QuestOutcome context)
{
if (outcomeKey == null)
{
return false;
}
return QuestManager.Instance.IsObjectiveComplete(outcomeKey, requiredCompletions);
}
}
}