As with any mob, the Warden should respect players set to "Peaceful" by way of canceling the target event immediately on aggro via the code snippet below:
target:
{difficultymanagement::%targeted entity%} is "peaceful"
cancel event
The current methods were introduced during Skript 2.2 likely on Minecraft 1.8 and so this long precedes bosses and mob classifications. Will need to research divestiture to include boss mobs or those that have been added since 2015.
As with any mob, the Warden should respect players set to "Peaceful" by way of canceling the target event immediately on aggro via the code snippet below:
target:{difficultymanagement::%targeted entity%} is "peaceful"cancel eventThe current methods were introduced during Skript 2.2 likely on Minecraft 1.8 and so this long precedes bosses and mob classifications. Will need to research divestiture to include boss mobs or those that have been added since 2015.