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Look into loading other file types for 3d objects #87

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@uberlinuxguy

@Cheeseness mentioned GLTF
@slime73 mentioned OBJ
@CrazySpence mentioned vrml2.

We should take a look at the 3 of 'em and see what looks the easiest/has a good C/C++ lib, and just roll with it.

Requirements:

  • has a library interface to help with loading, so we don't have to manually parse the file.
  • library has compatibility with windows, linux, and mac (all current versions)
  • can be easily translated to a GenObject struct
  • look at the animation stuff for GenObjects?
  • ???

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