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crush report #63

Description

@shoolgate

主要使用了深海之歌模组

Barotrauma Dedicated Server crash report (generated on 05/06/2026 01:31:59)

Barotrauma seems to have crashed. Sorry for the inconvenience!

Game version 1.12.7.0 (ReleaseWindows, branch master, revision 59bc219)
Language: Simplified Chinese
Selected content packages: Vanilla (D54FDC7), LuaCsForBarotrauma (80249FE), Barotrauma Performance Enhanced(ProjectEP) (B41A631), Performance Fix (E541F1E), TheOceansRequiem (25C64CA), EuropaMagicalPrismAmorphous (6C5DE47), Barotraumatic (958537B), ADV Beacon Stations (381017C), ProjectEndfield (终末地计划) v3.0.2 (01DE67B), Project Endfield Med-Tech Expansion (终末地计划:医疗科技拓展) (6FA62D0), AddFunMemeDialog (A90A530), Better Orders (911A30E), Press-R-to-Reload (799F50C), Guns Enhanced (FC7FAA1), AI战斗增强 (15D10D4), 更多沉船!(自用) (38B64B9), 【明日方舟】凯尔希角色 (46E7A9D), Amiya_Jobs (214DA7D), GM Menu (C37FF4E), Legendary and Mythic Quality Expansion (39FB775), Anime Psychoses Sounds (ECA8346), Revive Bots - Endless Crew Respawns (EF37154), [Signalis] All Replica (0A22CC8), XP Catchup (3FF1C83), Advanced Autopilot (09FFDB2), 炮塔集合 (5F96B10), 显示更多信息display more info (32538A6), [DS] Gather Resources Quickly (Lua) (94664E0), 可删除的金属箱(Deletable Crate) (A6AC8C6), Reactor Explosion Upgrade (9FA1CA8), Unusual guns (38F684A), Daisy's Patched Smarter Bot AI (0B8394F), Protagonist's Halo(Special Headset) (EE0A637), RushDoor (A536AFB), Crew Health Display 船员血量显示 (CAB70EC), Simple Clean No Color UI (FC4E940), Multiplayer crew manager REVIVED Beta (1D72725)
Level seed: LocationName.alien.963
Loaded submarine: Orca (BCCBAA7D92579166FF5529C5C922BA63)
Selected screen: Barotrauma.GameScreen
Server (Round had started)

System info:
Operating system: Microsoft Windows NT 10.0.19045.0 64 bit

Exception: Object reference not set to an instance of an object. (System.NullReferenceException)
Target site: Void OnCharacterHealthChanged(Barotrauma.Character, Barotrauma.Character, Single, Single, System.Collections.Generic.IEnumerable1[Barotrauma.Affliction]) Stack trace: at Barotrauma.KarmaManager.OnCharacterHealthChanged(Character target, Character attacker, Single damage, Single stun, IEnumerable1 appliedAfflictions) in /Barotrauma/BarotraumaServer/ServerSource/Networking/KarmaManager.cs:line 427
at DMD<DMD<>?17798678::Barotrauma.Character::DamageLimb>(Character this, Vector2 worldPosition, Limb hitLimb, IEnumerable1 afflictions, Single stun, Boolean playSound, Vector2 attackImpulse, Character attacker, Single damageMultiplier, Boolean allowStacking, Single penetration, Boolean shouldImplode, Boolean ignoreDamageOverlay, Boolean recalculateVitality) at SyncProxy<Barotrauma.AttackResult Barotrauma.Character:DamageLimb(Microsoft.Xna.Framework.Vector2, Barotrauma.Limb, System.Collections.Generic.IEnumerable1[[Barotrauma.Affliction, DedicatedServer, Version=1.12.7.0, Culture=neutral, PublicKeyToken=null]], System.Single, System.Boolean, Microsoft.Xna.Framework.Vector2, Barotrauma.Character, System.Single, System.Boolean, System.Single, System.Boolean, System.Boolean, System.Boolean)>(Character , Vector2 , Limb , IEnumerable1 , Single , Boolean , Vector2 , Character , Single , Boolean , Single , Boolean , Boolean , Boolean ) at Glue:AbiFixup<Barotrauma.AttackResult Barotrauma.Character:DamageLimb(Microsoft.Xna.Framework.Vector2, Barotrauma.Limb, System.Collections.Generic.IEnumerable1[[Barotrauma.Affliction, DedicatedServer, Version=1.12.7.0, Culture=neutral, PublicKeyToken=null]], System.Single, System.Boolean, Microsoft.Xna.Framework.Vector2, Barotrauma.Character, System.Single, System.Boolean, System.Single, System.Boolean, System.Boolean, System.Boolean),Barotrauma.AttackResult SyncProxy<Barotrauma.AttackResult Barotrauma.Character:DamageLimb(Microsoft.Xna.Framework.Vector2, Barotrauma.Limb, System.Collections.Generic.IEnumerable1[[Barotrauma.Affliction, DedicatedServer, Version=1.12.7.0, Culture=neutral, PublicKeyToken=null]], System.Single, System.Boolean, Microsoft.Xna.Framework.Vector2, Barotrauma.Character, System.Single, System.Boolean, System.Single, System.Boolean, System.Boolean, System.Boolean)>(Barotrauma.Character, Microsoft.Xna.Framework.Vector2, Barotrauma.Limb, System.Collections.Generic.IEnumerable1[[Barotrauma.Affliction, DedicatedServer, Version=1.12.7.0, Culture=neutral, PublicKeyToken=null]], System.Single, System.Boolean, Microsoft.Xna.Framework.Vector2, Barotrauma.Character, System.Single, System.Boolean, System.Single, System.Boolean, System.Boolean, System.Boolean)>(Character , AttackResult& , Vector2 , Limb , IEnumerable`1 , Single , Boolean , Vector2 , Character , Single , Boolean , Single , Boolean , Boolean , Boolean )
at Barotrauma.Character.ApplyAttack(Character attacker, Vector2 worldPosition, Attack attack, Single deltaTime, Vector2 impulseDirection, Boolean playSound, Limb targetLimb, Single penetration) in /Barotrauma/BarotraumaShared/SharedSource/Characters/Character.cs:line 4538
at Barotrauma.Attack.DoDamageToLimb(Character attacker, Limb targetLimb, Vector2 worldPosition, Single deltaTime, Boolean playSound, PhysicsBody sourceBody, Limb sourceLimb) in /Barotrauma/BarotraumaShared/SharedSource/Characters/Attack.cs:line 677
at Barotrauma.Items.Components.MeleeWeapon.HandleImpact(Fixture targetFixture)
at Barotrauma.Items.Components.MeleeWeapon.Update(Single deltaTime, Camera cam) in /Barotrauma/BarotraumaShared/SharedSource/Items/Components/Holdable/MeleeWeapon.cs:line 205
at Barotrauma.Item.Update(Single deltaTime, Camera cam) in /Barotrauma/BarotraumaShared/SharedSource/Items/Item.cs:line 2510
at Barotrauma.MapEntity.UpdateAll(Single deltaTime, Camera cam, ParallelOptions parallelOptions) in /Barotrauma/BarotraumaShared/SharedSource/Map/MapEntity.cs:line 724
at Barotrauma.GameScreen.Update(Double deltaTime) in /Barotrauma/BarotraumaShared/SharedSource/Screens/GameScreen.cs:line 252
at Barotrauma.GameMain.Run() in /Barotrauma/BarotraumaServer/ServerSource/GameMain.cs:line 363
at Barotrauma.Program.Main(String[] args) in /Barotrauma/BarotraumaServer/ServerSource/Program.cs:line 89

Last debug messages:
05/06/2026 01:31:59 - [05/06/2026 01:31:59]
Saving banlist
05/06/2026 01:31:58 - [05/06/2026 01:31:58]
土匪克隆人_近战_临时工 used on 大型水平内墙.
05/06/2026 01:31:58 - [05/06/2026 01:31:58]
土匪克隆人_近战_临时工 used on Mckinley Sexton.
05/06/2026 01:31:57 - [05/06/2026 01:31:57]
missa: 救援在上层艉的 Ara Duplantier!
05/06/2026 01:31:57 - [05/06/2026 01:31:57]
missa equipped 戦術詠唱γ(???)
05/06/2026 01:31:54 - [05/06/2026 01:31:54]
missa equipped 爆弹石榴精华
05/06/2026 01:31:43 - [05/06/2026 01:31:43]
土匪克隆人_近战_临时工 has died (Cause of death: 枪伤)
05/06/2026 01:31:43 - Attempting to give the achievement kill土匪克隆人_近战_临时工indoors to missa...
05/06/2026 01:31:43 - Attempting to give the achievement kill土匪克隆人_近战_临时工 to missa...
05/06/2026 01:31:43 - [05/06/2026 01:31:43]
土匪克隆人_近战_临时工 used on 大型水平内墙.
05/06/2026 01:31:42 - [05/06/2026 01:31:42]
土匪克隆人_近战_临时工 used on Marcelino Berlin.
05/06/2026 01:31:42 - Pathfinding error, couldn't find an end node.
05/06/2026 01:31:42 - Pathfinding error, couldn't find an end node.
05/06/2026 01:31:42 - Pathfinding error, couldn't find an end node.

第二个

Barotrauma Dedicated Server crash report (generated on 05/06/2026 03:17:02)

Barotrauma seems to have crashed. Sorry for the inconvenience!

Game version 1.12.7.0 (ReleaseWindows, branch master, revision 59bc219)
Language: Simplified Chinese
Selected content packages: Vanilla (D54FDC7), LuaCsForBarotrauma (80249FE), Barotrauma Performance Enhanced(ProjectEP) (B41A631), Performance Fix (E541F1E), TheOceansRequiem (25C64CA), EuropaMagicalPrismAmorphous (6C5DE47), Barotraumatic (958537B), ADV Beacon Stations (381017C), ProjectEndfield (终末地计划) v3.0.2 (01DE67B), Project Endfield Med-Tech Expansion (终末地计划:医疗科技拓展) (6FA62D0), AddFunMemeDialog (A90A530), Better Orders (911A30E), Press-R-to-Reload (799F50C), Guns Enhanced (FC7FAA1), AI战斗增强 (15D10D4), 更多沉船!(自用) (38B64B9), 【明日方舟】凯尔希角色 (46E7A9D), Amiya_Jobs (214DA7D), GM Menu (C37FF4E), Legendary and Mythic Quality Expansion (39FB775), Anime Psychoses Sounds (ECA8346), Revive Bots - Endless Crew Respawns (EF37154), [Signalis] All Replica (0A22CC8), XP Catchup (3FF1C83), Advanced Autopilot (09FFDB2), 炮塔集合 (5F96B10), 显示更多信息display more info (32538A6), [DS] Gather Resources Quickly (Lua) (94664E0), 可删除的金属箱(Deletable Crate) (A6AC8C6), Reactor Explosion Upgrade (9FA1CA8), Unusual guns (38F684A), Daisy's Patched Smarter Bot AI (0B8394F), Protagonist's Halo(Special Headset) (EE0A637), RushDoor (A536AFB), Crew Health Display 船员血量显示 (CAB70EC), Simple Clean No Color UI (FC4E940), Multiplayer crew manager REVIVED Beta (1D72725)
Level seed: LocationName.alien.963
Loaded submarine: Orca (BCCBAA7D92579166FF5529C5C922BA63)
Selected screen: Barotrauma.GameScreen
Server (Round had started)

System info:
Operating system: Microsoft Windows NT 10.0.19045.0 64 bit

Exception: One or more errors occurred. (One or more errors occurred. (Object reference not set to an instance of an object.)) (System.AggregateException)
Target site: Void ThrowAggregateException(System.Collections.Generic.List`1[System.Exception])
Stack trace:
at System.Threading.Tasks.Task.WaitAllCore(Task[] tasks, Int32 millisecondsTimeout, CancellationToken cancellationToken)
at System.Threading.Tasks.Parallel.Invoke(ParallelOptions parallelOptions, Action[] actions)
--- End of stack trace from previous location ---
at System.Threading.Tasks.Parallel.Invoke(ParallelOptions parallelOptions, Action[] actions)
at Barotrauma.MapEntity.UpdateAll(Single deltaTime, Camera cam, ParallelOptions parallelOptions) in /Barotrauma/BarotraumaShared/SharedSource/Map/MapEntity.cs:line 662
at Barotrauma.GameScreen.Update(Double deltaTime) in /Barotrauma/BarotraumaShared/SharedSource/Screens/GameScreen.cs:line 252
at Barotrauma.GameMain.Run() in /Barotrauma/BarotraumaServer/ServerSource/GameMain.cs:line 363
at Barotrauma.Program.Main(String[] args) in /Barotrauma/BarotraumaServer/ServerSource/Program.cs:line 89

InnerException: One or more errors occurred. (Object reference not set to an instance of an object.)
Target site: Void Run[TState](ReplicatableUserAction1, System.Threading.Tasks.ParallelOptions, Boolean) Stack trace: at System.Threading.Tasks.TaskReplicator.Run[TState](ReplicatableUserAction1 action, ParallelOptions options, Boolean stopOnFirstFailure)
at System.Threading.Tasks.Parallel.ForWorker[TLocal,TInt](TInt fromInclusive, TInt toExclusive, ParallelOptions parallelOptions, Action1 body, Action2 bodyWithState, Func4 bodyWithLocal, Func1 localInit, Action1 localFinally) --- End of stack trace from previous location --- at System.Threading.Tasks.Parallel.ForWorker[TLocal,TInt](TInt fromInclusive, TInt toExclusive, ParallelOptions parallelOptions, Action1 body, Action2 bodyWithState, Func4 bodyWithLocal, Func1 localInit, Action1 localFinally)
at Barotrauma.MapEntity.<>c__DisplayClass131_0.b__3() in /Barotrauma/BarotraumaShared/SharedSource/Map/MapEntity.cs:line 688
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location ---
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
Last debug messages:
05/06/2026 03:17:02 - [05/06/2026 03:17:02]
Saving banlist
05/06/2026 03:16:23 - [05/06/2026 03:16:23]
missa: Kizzie Bradley,感谢您跟着我!
05/06/2026 03:16:08 - [05/06/2026 03:16:08]
missa placed 遗物袋 in the inventory of 加工台 (ID: 257)
05/06/2026 03:16:07 - [05/06/2026 03:16:07]
Server Performance Info
Item Count: 3266
Character Count: 29
Clients Count 1
PhysicsBody Count: 3427
Tick Rate: 59.80308041675177
Min Tick Rate: 30.69805602136348
Max Tick Rate: 61.829986087281874
Total Ticks: 363488
All time Average Tick Rate: 59.3743
60s Average Tick Rate: 59.50368102885889
Server Run Time: 01:42:01.9752884
Memory Usage: 1338

05/06/2026 03:16:06 - [05/06/2026 03:16:06]
Roberta Summitt equipped 铀燃料棒
05/06/2026 03:16:06 - [05/06/2026 03:16:06]
missa picked up 遗物袋
05/06/2026 03:16:05 - [05/06/2026 03:16:05]
missa placed 医疗箱 in the inventory of 加工台 (ID: 257)
05/06/2026 03:16:02 - [05/06/2026 03:16:02]
missa picked up 医疗箱
05/06/2026 03:16:01 - [05/06/2026 03:16:01]
Roberta Summitt equipped 铀燃料棒
05/06/2026 03:15:58 - [05/06/2026 03:15:58]
Iris Chapman equipped 铀燃料棒
05/06/2026 03:15:56 - [05/06/2026 03:15:56]
Iris Chapman: 原子弹准备就绪!炸不死他们!哈哈哈哈(反应堆添加燃料)
05/06/2026 03:15:45 - [05/06/2026 03:15:45]
missa set the value "GuiFrameOffset" of the item "大型钢柜" to "-643,-193".
05/06/2026 03:15:32 - [05/06/2026 03:15:32]
missa picked up 任意物品存放箱
05/06/2026 03:15:25 - [05/06/2026 03:15:25]
Iris Chapman: 了解!

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