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Description
Hi, I'm currently playing with a friend in multiplayer. We both have a really bad download/upload rate. Because of that, we cannot connect anymore, our save size is 17MB and we are using last versions of BepInEx and nebula.
Is there a way to customize the timeout value ?
Or is the error generated by something else ?
Here are the log files from both sides :
Host side :
LogOutput.log
Client side :
log_nok.log
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