I was playing with Cryptid and the Lob Corp Mod (obviously) but it caused the game to crash, I disabled Cryptid and it was fine. It crashes my game every time I try to buy a card from shop or sell a card and I've been trying to see if I'm maybe just really stupid and can't figure out why it keeps crashing, it says something to do with King of Greed but I don't even have her in any of my joker slots and it's frustrating, please help.
Crash Logs:
Oops! The game crashed:
[SMODS LobotomyCorp "items/jokers/king_of_greed.lua"]:71: attempt to compare number with table
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1503a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: Lobotomy Corporation by Mysthaps [ID: LobotomyCorp, Version: 1.5.0b, Uses Lovely]
2: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.15a, Uses Lovely]
3: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg, lord.ruby [ID: Talisman, Version: 2.7, Uses Lovely]
4: Handy by SleepyG11 [ID: Handy, Version: 1.5.1o, Uses Lovely]
Lovely Mods:
1: BMM-Compat
Stack Traceback
(3) Lua upvalue 'ed' at file 'items/jokers/king_of_greed.lua:71' (from mod with id LobotomyCorp)
Local variables:
mod = number: 3
instant = nil
(*temporary) = 0 {array:table: 0x389ce0c0, sign:1}
(*temporary) = number: 0
(*temporary) = nil
(*temporary) = 0 {array:table: 0x389ce0c0, sign:1}
(*temporary) = number: 1
(*temporary) = boolean: false
(*temporary) = 0 {array:table: 0x389ce0c0, sign:1}
(*temporary) = string: "attempt to compare number with table"
(4) Lua global 'ease_dollars' at file 'items/exotic.lua:499' (from mod with id Cryptid)
Local variables:
mod = number: 3
x = nil
(5) Lua field 'func' at file 'card.lua:2040'
(6) Lua method 'handle' at file 'engine/event.lua:96'
Local variables:
self = table: 0x38ada5f8 {start_timer:true, timer:TOTAL, blockable:true, trigger:immediate, func:function: 0x38ada5b0, delay:0, complete:false, time:577.82647511191, blocking:true (more...)}
_results = table: 0x35f8c728 {blocking:true, pause_skip:false, time_done:false, completed:false}
(7) Lua method 'update' at file 'engine/event.lua:185'
Local variables:
self = table: 0x34cc9b20 {queues:table: 0x34cf7e08, queue_last_processed:70.933333333331, append_count:0, append_queue:base, queue_dt:0.016666666666667, queue_timer:152.83862859971 (more...)}
dt = number: 0.04078
forced = nil
(for generator) = C function: next
(for state) = table: 0x34cf7e08 {unlock:table: 0x349021f0, other:table: 0x34c1ae00, tutorial:table: 0x34b9ebd8, base:table: 0x34c9f688, achievement:table: 0x34c69680}
(for control) = number: nan
k = string: "base"
v = table: 0x34c9f688 {1:table: 0x35b20f50, 2:table: 0x38ada5f8, 3:table: 0x36d36d18}
blocked = boolean: false
i = number: 2
results = table: 0x35f8c728 {blocking:true, pause_skip:false, time_done:false, completed:false}
(8) Lua upvalue 'gameUpdateRef' at file 'game.lua:2726'
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
http_resp = nil
(9) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:385'
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(10) Lua upvalue 'game_updateref' at file 'main.lua:2261'
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(11) Lua upvalue 'gu' at file 'LobotomyCorp.lua:2216' (from mod with id LobotomyCorp)
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(12) Lua upvalue 'upd' at file 'lib/gameset.lua:27' (from mod with id Cryptid)
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(13) Lua method 'update' at file 'lib/overrides.lua:372' (from mod with id Cryptid)
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(14) Lua upvalue 'love_update_ref' at file 'main.lua:1094'
Local variables:
dt = number: 0.04078
(15) Lua upvalue 'oldupd' at file 'modules/controller.lua:1099' (from lovely module handy/controller)
Local variables:
dt = number: 0.04078
(16) Lua field 'update' at file 'main.lua:2294'
Local variables:
dt = number: 0.04078
(17) Lua function '?' at file 'main.lua:1012' (best guess)
(18) global C function 'xpcall'
(19) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 983 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
I was playing with Cryptid and the Lob Corp Mod (obviously) but it caused the game to crash, I disabled Cryptid and it was fine. It crashes my game every time I try to buy a card from shop or sell a card and I've been trying to see if I'm maybe just really stupid and can't figure out why it keeps crashing, it says something to do with King of Greed but I don't even have her in any of my joker slots and it's frustrating, please help.
Crash Logs:
Oops! The game crashed:
[SMODS LobotomyCorp "items/jokers/king_of_greed.lua"]:71: attempt to compare number with table
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1503a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: Lobotomy Corporation by Mysthaps [ID: LobotomyCorp, Version: 1.5.0b, Uses Lovely]
2: Cryptid by MathIsFun_, Cryptid and Balatro Discords [ID: Cryptid, Priority: 114, Version: 0.5.15a, Uses Lovely]
3: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg, lord.ruby [ID: Talisman, Version: 2.7, Uses Lovely]
4: Handy by SleepyG11 [ID: Handy, Version: 1.5.1o, Uses Lovely]
Lovely Mods:
1: BMM-Compat
Stack Traceback
(3) Lua upvalue 'ed' at file 'items/jokers/king_of_greed.lua:71' (from mod with id LobotomyCorp)
Local variables:
mod = number: 3
instant = nil
(*temporary) = 0 {array:table: 0x389ce0c0, sign:1}
(*temporary) = number: 0
(*temporary) = nil
(*temporary) = 0 {array:table: 0x389ce0c0, sign:1}
(*temporary) = number: 1
(*temporary) = boolean: false
(*temporary) = 0 {array:table: 0x389ce0c0, sign:1}
(*temporary) = string: "attempt to compare number with table"
(4) Lua global 'ease_dollars' at file 'items/exotic.lua:499' (from mod with id Cryptid)
Local variables:
mod = number: 3
x = nil
(5) Lua field 'func' at file 'card.lua:2040'
(6) Lua method 'handle' at file 'engine/event.lua:96'
Local variables:
self = table: 0x38ada5f8 {start_timer:true, timer:TOTAL, blockable:true, trigger:immediate, func:function: 0x38ada5b0, delay:0, complete:false, time:577.82647511191, blocking:true (more...)}
_results = table: 0x35f8c728 {blocking:true, pause_skip:false, time_done:false, completed:false}
(7) Lua method 'update' at file 'engine/event.lua:185'
Local variables:
self = table: 0x34cc9b20 {queues:table: 0x34cf7e08, queue_last_processed:70.933333333331, append_count:0, append_queue:base, queue_dt:0.016666666666667, queue_timer:152.83862859971 (more...)}
dt = number: 0.04078
forced = nil
(for generator) = C function: next
(for state) = table: 0x34cf7e08 {unlock:table: 0x349021f0, other:table: 0x34c1ae00, tutorial:table: 0x34b9ebd8, base:table: 0x34c9f688, achievement:table: 0x34c69680}
(for control) = number: nan
k = string: "base"
v = table: 0x34c9f688 {1:table: 0x35b20f50, 2:table: 0x38ada5f8, 3:table: 0x36d36d18}
blocked = boolean: false
i = number: 2
results = table: 0x35f8c728 {blocking:true, pause_skip:false, time_done:false, completed:false}
(8) Lua upvalue 'gameUpdateRef' at file 'game.lua:2726'
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
http_resp = nil
(9) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:385'
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(10) Lua upvalue 'game_updateref' at file 'main.lua:2261'
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(11) Lua upvalue 'gu' at file 'LobotomyCorp.lua:2216' (from mod with id LobotomyCorp)
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(12) Lua upvalue 'upd' at file 'lib/gameset.lua:27' (from mod with id Cryptid)
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(13) Lua method 'update' at file 'lib/overrides.lua:372' (from mod with id Cryptid)
Local variables:
self = table: 0x34959138 {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, HUD_tags:table: 0x3699eb58, F_ENGLISH_ONLY:false, viewed_stake:1, HUD:table: 0x362feab8 (more...)}
dt = number: 0.04078
(14) Lua upvalue 'love_update_ref' at file 'main.lua:1094'
Local variables:
dt = number: 0.04078
(15) Lua upvalue 'oldupd' at file 'modules/controller.lua:1099' (from lovely module handy/controller)
Local variables:
dt = number: 0.04078
(16) Lua field 'update' at file 'main.lua:2294'
Local variables:
dt = number: 0.04078
(17) Lua function '?' at file 'main.lua:1012' (best guess)
(18) global C function 'xpcall'
(19) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '?' (defined at line 983 of chunk main.lua)
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])