Implement methods to detect ennemy spawning, player death, ennemy/player losing damage or shooting etc... (Ex: `onPlayerDeath(...)`, `OnEnemySpawn(...)`, `OnEnnemyTakeDamage` etc...)
Implement methods to detect ennemy spawning, player death, ennemy/player losing damage or shooting etc... (Ex:
onPlayerDeath(...),OnEnemySpawn(...),OnEnnemyTakeDamageetc...)