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ME3Tweaks Mod Manager 9.2.1 is a feature and bugfix update currently on the Beta channel.
Warning
This build has significant changes under the hood and may have issues. Please report issues to the ME3Tweaks Discord or this Github page.
New features
LE1 Global TLK Override is available via the Autoload-v13 ASI that is automatically deployed by this version of Mod Manager. This allows developers to override TLK strings similar to LE2 and LE3 rather than having to target individual package files with the TLK Merge feature. Using this feature requires additional setup for mods.
Changed features
Bio2DA merging now uses instanced column names in tables, which fixes Bio2DA merge for some LE1 tables related to the character creator [Bug] M3DA can't target indexed columns #521
Warning
Bio2DA tables used with the M3DA feature that have been created with LEX builds newer than July 19 2026 should not be used on Mod Manager 9.2 or lower builds as the way they are serialized has changed. No existing mods appear to be impacted but if your M3DA 2DA table(s) uses indexed columns you should mark your minimum build as 137 or they will serialize wrong.
Italian localization updated
Embedded ASI manifest/bundle updated to 07/21/2026 set
The ME3Tweaks Updater Service Uploader has been removed. This was a feature that select developers from the ME3 (2012) scene could use to allow delta updates for mods, but it is no longer functional and is not used for Legendary Edition
Loading indicator for a game's mods in the library has been updated to be more load-y looking
New text is shown while the library is reloading rather than "No mods in library!" showing while the currently shown library is empty during a reload
Batch installer should prompt you less for backups if you don't have one. It should ask you a total of one time depending on how the batch group is set up and where the first time a backup may be relevant shows up. If you decline, it shouldn't ask you again during that batch install
ME3TweaksModManager now uses shared methods in ME3TweaksCore rather than its own implementation. This should not have any effects but may crop up as there were some slight differences that were rectified.
Embedded log viewer should now render faster and use less memory due to parsing improvements to the javascript component
If tutorial images haven't loaded on first boot, they will automatically load in once available and you're in the tutorial
Fixed files with "DLC" in the name in LE1 not being tracked for basegame. This was due to EoR dumping Bring Down the Sky into basegame for the PS3 port and the code to skip DLC files being too lax
Save selector will no longer crash out if a mod has malformed areamap data in its config files. The offending entries are logged.
Fix download manager stalling if you cancel more downloads than the allowed concurrent amount as it would not free slots nor trigger the next download
Fix diagnostics appearing to stall when checking BTP TFC mips as it did not report progress but could take some time
Fix mergemods not tracking properly when a merge mod is reinstalled and the resulting file is identical - it would drop previous record information which would make mods looks like they weren't installed when they actually were
ME3Tweaks Mod Manager 9.2.1 is a feature and bugfix update currently on the Beta channel.
Warning
This build has significant changes under the hood and may have issues. Please report issues to the ME3Tweaks Discord or this Github page.
New features
Changed features
Warning
Bio2DA tables used with the M3DA feature that have been created with LEX builds newer than July 19 2026 should not be used on Mod Manager 9.2 or lower builds as the way they are serialized has changed. No existing mods appear to be impacted but if your M3DA 2DA table(s) uses indexed columns you should mark your minimum build as 137 or they will serialize wrong.
Bugfixes
rsyncinstalledNote: Legendary Explorer Core in Mod Manager 9.2 is aligned with Legendary Explorer 6.5 Stable.