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premake4.lua
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24 lines (20 loc) · 824 Bytes
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solution "volcako"
targetdir "bin"
configurations { "Debug", "Release" }
project "volcako"
kind "WindowedApp"
language "C++"
files { "source/**.h", "source/**.cpp", "source/**.c", "libs/**.cpp", "libs/**.c", "libs/**.h", "premake4.lua" }
includedirs { "source/imgui", "libs", "libs/glfw/include", "libs/gl3w", "libs/imgui" }
libdirs { "libs/glfw/lib-vc2010-32" }
links { "glfw3", "opengl32", "gdi32", "shell32", "winmm" }
--ignoredefaultlibraries { "msvcrt" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols" }
debugdir "bin"
configuration "Release"
defines { "NDEBUG" }
debugdir "bin"
--replace with your actual version, genie can't detect this
premake.action.current().vstudio.windowsTargetPlatformVersion = "10.0.17763.0"