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150 lines (134 loc) · 3.96 KB
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#include "Graph.hpp"
#include <string>
int main() {
// Create a graph using the example from Graph.hpp comments:
//
// [a]-----------[c]
// | \ \
// | \ \
// [b] [d]----[g]---[h]
// | / \
// | / \
// | / \
// | [f]--------[i]
// | / \ /
// | / \ /
// | / \ /
// [e] [j]
Graph<char> g;
// Add all vertices
g.addVertex('a');
g.addVertex('b');
g.addVertex('c');
g.addVertex('d');
g.addVertex('e');
g.addVertex('f');
g.addVertex('g');
g.addVertex('h');
g.addVertex('i');
g.addVertex('j');
// Add edges (bidirectional, so add both directions)
// a -- b
g.addEdge('a', 'b');
g.addEdge('b', 'a');
// a -- c
g.addEdge('a', 'c');
g.addEdge('c', 'a');
// a -- d
g.addEdge('a', 'd');
g.addEdge('d', 'a');
// b -- e
g.addEdge('b', 'e');
g.addEdge('e', 'b');
// c -- h
g.addEdge('c', 'h');
g.addEdge('h', 'c');
// d -- g
g.addEdge('d', 'g');
g.addEdge('g', 'd');
// e -- f
g.addEdge('e', 'f');
g.addEdge('f', 'e');
// f -- g
g.addEdge('f', 'g');
g.addEdge('g', 'f');
// f -- i
g.addEdge('f', 'i');
g.addEdge('i', 'f');
// f -- j
g.addEdge('f', 'j');
g.addEdge('j', 'f');
// g -- h
g.addEdge('g', 'h');
g.addEdge('h', 'g');
// g -- i
g.addEdge('g', 'i');
g.addEdge('i', 'g');
// i -- j
g.addEdge('i', 'j');
g.addEdge('j', 'i');
// Display the graph
cout << "=== Graph Structure ===" << endl;
cout << g << endl;
// Test path finding
cout << "=== Path Finding ===" << endl;
// Find path from 'a' to 'f'
std::deque<char> path1;
g.getPath(path1, 'a', 'f');
cout << "Path from 'a' to 'f': ";
for (size_t i = 0; i < path1.size(); i++) {
if (i > 0) cout << " -> ";
cout << path1[i];
}
cout << endl;
// Find path from 'a' to 'j'
std::deque<char> path2;
g.getPath(path2, 'a', 'j');
cout << "Path from 'a' to 'j': ";
for (size_t i = 0; i < path2.size(); i++) {
if (i > 0) cout << " -> ";
cout << path2[i];
}
cout << endl;
// Find path from 'c' to 'e'
std::deque<char> path3;
g.getPath(path3, 'c', 'e');
cout << "Path from 'c' to 'e': ";
for (size_t i = 0; i < path3.size(); i++) {
if (i > 0) cout << " -> ";
cout << path3[i];
}
cout << endl;
// Demonstrate with a different type (string)
cout << "\n=== String Graph Example ===" << endl;
Graph<std::string> cityGraph(10);
cityGraph.addVertex("New York");
cityGraph.addVertex("Los Angeles");
cityGraph.addVertex("Chicago");
cityGraph.addVertex("Houston");
cityGraph.addVertex("Phoenix");
// Add some routes
cityGraph.addEdge("New York", "Chicago");
cityGraph.addEdge("Chicago", "Houston");
cityGraph.addEdge("Houston", "Phoenix");
cityGraph.addEdge("Phoenix", "Los Angeles");
cityGraph.addEdge("New York", "Los Angeles");
cout << cityGraph << endl;
// Find path between cities
std::deque<std::string> cityPath;
cityGraph.getPath(cityPath, "New York", "Los Angeles");
cout << "Path from New York to Los Angeles: ";
for (size_t i = 0; i < cityPath.size(); i++) {
if (i > 0) cout << " -> ";
cout << cityPath[i];
}
cout << endl;
// Test utility functions
cout << "\n=== Utility Functions ===" << endl;
cout << "Number of vertices in char graph: " << g.getNumVertices() << endl;
cout << "Number of vertices in city graph: " << cityGraph.getNumVertices() << endl;
cout << "Does 'a' exist in char graph? " << (g.vertexExists('a') ? "Yes" : "No") << endl;
cout << "Does 'z' exist in char graph? " << (g.vertexExists('z') ? "Yes" : "No") << endl;
cout << "Does 'Chicago' exist in city graph? " << (cityGraph.vertexExists("Chicago") ? "Yes" : "No") << endl;
return 0;
}