I am encountering a physics stability issue where objects penetrate or fall through a conveyor belt when running custom task following the instructions.
I have tried implementing the conveyor using two methods:
1. Using the omni.isaac.conveyor extension.
2. Manually adding a Surface Velocity property to a Collision Proxy (Cube).
The issue: Everything works perfectly when I press "Play" inside the Isaac Sim GUI. However, when I run my custom task script, objects on the conveyor sink into the surface, spin in place (digging in), or drop completely through the mesh.
Interestingly, if I remove the Surface Velocity property, the collision works correctly (the object rests on the surface without falling). Re-enabling Surface Velocity causes the penetration issue to reappear immediately.
I am encountering a physics stability issue where objects penetrate or fall through a conveyor belt when running custom task following the instructions.
I have tried implementing the conveyor using two methods:
The issue: Everything works perfectly when I press "Play" inside the Isaac Sim GUI. However, when I run my custom task script, objects on the conveyor sink into the surface, spin in place (digging in), or drop completely through the mesh.
Interestingly, if I remove the Surface Velocity property, the collision works correctly (the object rests on the surface without falling). Re-enabling Surface Velocity causes the penetration issue to reappear immediately.