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Copy pathMatrixatorAnimVideo.m
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Copy pathMatrixatorAnimVideo.m
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445 lines (357 loc) · 14 KB
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function output = MatrixatorAnimVideo(ResX,ResY,TrailLen,colorA,colorB,nFrames,ratios,varargin)
showRendered = false;
ratios = ratios./sum(ratios);
nVarargin = nargin - 7; % Dimension of varargin.
% Change so that for a given number of arguments, nVarargin has the correct value.
export_folder = "Rendered_imgs";
% Checks:
if exist("Charloader", "File") ~= 2 % Stop if CharLoader is not found
disp("Error. Cannot find Charloader script.");
return;
end
if nFrames>999 % Stop if user wants too many frames
disp("Error. Name parsing for frames higher than 999 isn't currently supported");
return;
end
if (exist(export_folder, "dir")~=7)
disp("Message. '"+export_folder+"' isn't in current folder. Creating folder...");
[status, msg] = mkdir(export_folder);
if status==0 % This means folder couldn't be created
disp("Error. Cannot create folder.");
disp(msg);
return;
end
disp(msg);
end
% End of checks
% pause(5)
%{
Por si no es evidente, este código ha sido hecho para cumplir con su
objetivo de forma fácil y rápida, mantenerlo será horrible, más ineficiente
no puede ser y no está comentado ni el nombre, a lo mejor esto cambia, pero
no tiene pinta
%}
colorA = rgb2hsv(colorA);
colorB = rgb2hsv(colorB);
step = 1/TrailLen;
coordinates = meshgrid(1:ResY,1:ResX)';
easterEggs = cell(nargin,3);
for i=1:(nVarargin)
easterEggs{i,1} = double(varargin{i});
easterEggs{i,2} = ceil(ResX*rand(1));
while(easterEggs{i,2}+size(easterEggs{i,2},2) >= ResX-10)
easterEggs{i,2} = ceil(ResX*rand(1));
end
easterEggs{i,3} = ceil(ResY*rand(1));
end
characters = CharLoader();
% logo = 1-imresize(double(imread("Logo.png"))./255,[9*ResY,7*ResX]);
logo = (double(imread("Logo.png"))./255);
logo = logo(:,:,1);
internet = double(imread("Internet.png"))./255;
internet = internet(:,:,1);
desde = double(imread("Desde.png"))./255;
desde = desde(:,:,1);
abajo = double(imread("Abajo.png"))./255;
abajo = abajo(:,:,1);
% Mentioned logo, probably copy for other words
whitemap = ones(size(logo));
ShadowMap = rand(ResY,ResX);
[~,Index] = max(ShadowMap);
Index = Index - TrailLen*ceil(Index./TrailLen);
% disp(min(max(Index+1,1),ResY))
% disp(min(max(Index+2,1),ResY))
% disp(min(max(Index+10,1),ResY))
lineStart = Index*step-step;
lineEnd = lineStart + step*(ResY-1);
for x = 1:ResX
ShadowMap(:,x) = (lineStart(x):step:lineEnd(x))';
end
ShadowMap = ShadowMap-floor(ShadowMap);
ShadowMap(coordinates>Index+1) = 0;
letters = round((126-33)*rand(ResY,ResX))+33;
for i=1:(nVarargin)
letters(easterEggs{i,3},easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = easterEggs{i,1};
end
CharMap = [characters{letters(1,:)}];
for y = 2:ResY
CharMap = [CharMap;[characters{letters(y,:)}]];
end
H = rand(ResY,ResX)*(colorB(1)-colorA(1))+colorA(1);
S = rand(ResY,ResX)*(colorB(2)-colorA(2))+colorA(2);
V = kron(ShadowMap,ones(9,7));
V = V.*CharMap;
V = imresize(V,size(logo)); % Mentioned logo, probably copy for other words
V = V.*logo;
output(:,:,1) = imresize(kron(H,ones(9,7)),size(logo),'nearest');
output(:,:,2) = imresize(kron(S,ones(9,7)),size(logo),'nearest');
output(:,:,3) = V;
% output(:,:,1) = kron(H,ones(9,7));
% output(:,:,2) = kron(S,ones(9,7));
% output(:,:,3) = V;
output = hsv2rgb(output);
imwrite(output,export_folder+"/"+"Frame_0001.jpg");
if showRendered
imshow(output);
pause(0.1);
end
for frame = 2:ceil(nFrames*ratios(1))
lineStart = Index*step-frame*step;
lineEnd = lineStart + step*(ResY-1);
for x = 1:ResX
ShadowMap(:,x) = (lineStart(x):step:lineEnd(x))';
end
ShadowMap = ShadowMap-floor(ShadowMap);
ShadowMap(coordinates>(Index+frame)) = 0;
letters(2:ResY,:) = letters(1:ResY-1,:);
letters(1,:) = round((126-33)*rand(1,ResX))+33;
for i=1:(nVarargin)
letters(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = easterEggs{i,1};
ShadowMap(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = min(ShadowMap(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)),1);
end
% ShadowMap = ShadowMap.*logo;
CharMap = [characters{letters(1,:)}];
for y = 2:ResY
CharMap = [CharMap;[characters{letters(y,:)}]];
end
H(2:ResY,:) = H(1:ResY-1,:);
H(1,:) = rand(1,ResX)*(colorB(1)-colorA(1))+colorA(1);
S(2:ResY,:) = S(1:ResY-1,:);
S(1,:) = rand(1,ResX)*(colorB(2)-colorA(2))+colorA(2);
V = kron(ShadowMap,ones(9,7));
V = V.*CharMap;
% H = imresize(H,size(logo));
% S = imresize(S,size(logo));
tV = imresize(V,size(logo)); % Mentioned logo, probably copy for other words
V = imresize(V,size(logo),'nearest'); % Mentioned logo, probably copy for other words
% V = V.*logo;
pre = zeros(size(tV));
pre(tV>0)=1;
whitemap = max(whitemap - pre.*(1-logo),0); % Mentioned logo, probably copy for other words
% subplot(1,2,2);
% imshow(whitemap)
% V = V.*logo;
V = min(V+(1-logo).*(1-whitemap),1); % Mentioned logo, probably copy for other words
output(:,:,1) = imresize(kron(H,ones(9,7)),size(logo),'nearest');%.*whitemap+(220/360).*(1-whitemap);
output(:,:,2) = imresize(kron(S,ones(9,7)),size(logo),'nearest');%.*(1-whitemap);
output(:,:,3) = V;
output = hsv2rgb(output);
subplot(1,1,1);
% Creating frames with a consistent name, ordered in directory
if frame < 10
name = "Frame_000"+frame;
elseif frame < 100
name = "Frame_00"+frame;
elseif frame < 1000
name = "Frame_0"+frame;
else
name = "Frame_"+frame;
end
name = name+".jpg";
imwrite(output,export_folder+"/"+name);
if showRendered
imshow(output);
pause(0.1);
end
end
for frame = ceil(nFrames*ratios(1))+1:ceil(nFrames*sum(ratios(1:2)))
lineStart = Index*step-frame*step;
lineEnd = lineStart + step*(ResY-1);
for x = 1:ResX
ShadowMap(:,x) = (lineStart(x):step:lineEnd(x))';
end
ShadowMap = ShadowMap-floor(ShadowMap);
ShadowMap(coordinates>(Index+frame)) = 0;
letters(2:ResY,:) = letters(1:ResY-1,:);
letters(1,:) = round((126-33)*rand(1,ResX))+33;
for i=1:(nargin-5)
letters(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = easterEggs{i,1};
ShadowMap(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = min(ShadowMap(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)),1);
end
% ShadowMap = ShadowMap.*logo;
CharMap = [characters{letters(1,:)}];
for y = 2:ResY
CharMap = [CharMap;[characters{letters(y,:)}]];
end
H(2:ResY,:) = H(1:ResY-1,:);
H(1,:) = rand(1,ResX)*(colorB(1)-colorA(1))+colorA(1);
S(2:ResY,:) = S(1:ResY-1,:);
S(1,:) = rand(1,ResX)*(colorB(2)-colorA(2))+colorA(2);
V = kron(ShadowMap,ones(9,7));
V = V.*CharMap;
% H = imresize(H,size(logo));
% S = imresize(S,size(logo));
tV = imresize(V,size(internet));
V = imresize(V,size(internet),'nearest');
% V = V.*logo;
pre = zeros(size(tV));
pre(tV>((1/(frame-72))*((1/(frame-72))>0.1)))=1;
whitemap = max(whitemap - pre.*(1-internet),0);
whitemap = whitemap.*logo;
% subplot(1,2,2);
% imshow(whitemap)
% V = V.*logo;
% V = min(V+(1-internet).*(1-whitemap),1);
V = min(V+(1-whitemap),1);
% V = V.*logo;
output(:,:,1) = imresize(kron(H,ones(9,7)),size(internet),'nearest');%.*whitemap+(220/360).*(1-whitemap);
output(:,:,2) = imresize(kron(S,ones(9,7)),size(internet),'nearest');%.*(1-whitemap);
output(:,:,3) = V;
output = hsv2rgb(output);
subplot(1,1,1);
% Creating frames with a consistent name, ordered in directory
if frame < 10
name = "Frame_000"+frame;
elseif frame < 100
name = "Frame_00"+frame;
elseif frame < 1000
name = "Frame_0"+frame;
else
name = "Frame_"+frame;
end
name = name+".jpg";
imwrite(output,export_folder+"/"+name);
if showRendered
imshow(output);
pause(0.1);
end
end
for frame = ceil(nFrames*sum(ratios(1:2)))+1:ceil(nFrames*sum(ratios(1:3)))
lineStart = Index*step-frame*step;
lineEnd = lineStart + step*(ResY-1);
for x = 1:ResX
ShadowMap(:,x) = (lineStart(x):step:lineEnd(x))';
end
ShadowMap = ShadowMap-floor(ShadowMap);
ShadowMap(coordinates>(Index+frame)) = 0;
letters(2:ResY,:) = letters(1:ResY-1,:);
letters(1,:) = round((126-33)*rand(1,ResX))+33;
for i=1:(nargin-5)
letters(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = easterEggs{i,1};
ShadowMap(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = min(ShadowMap(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)),1);
end
% ShadowMap = ShadowMap.*logo;
CharMap = [characters{letters(1,:)}];
for y = 2:ResY
CharMap = [CharMap;[characters{letters(y,:)}]];
end
H(2:ResY,:) = H(1:ResY-1,:);
H(1,:) = rand(1,ResX)*(colorB(1)-colorA(1))+colorA(1);
S(2:ResY,:) = S(1:ResY-1,:);
S(1,:) = rand(1,ResX)*(colorB(2)-colorA(2))+colorA(2);
V = kron(ShadowMap,ones(9,7));
V = V.*CharMap;
% H = imresize(H,size(logo));
% S = imresize(S,size(logo));
tV = imresize(V,size(desde));
V = imresize(V,size(desde),'nearest');
% V = V.*logo;
pre = zeros(size(tV));
pre(tV>((1/(frame-72))*((1/(frame-72))>0.1)))=1;
whitemap = max(whitemap - pre.*(1-desde),0);
whitemap = whitemap.*logo.*internet;
% subplot(1,2,2);
% imshow(whitemap)
% V = V.*logo;
% V = min(V+(1-internet).*(1-whitemap),1);
V = min(V+(1-whitemap),1);
% V = V.*logo;
output(:,:,1) = imresize(kron(H,ones(9,7)),size(desde),'nearest');%.*whitemap+(220/360).*(1-whitemap);
output(:,:,2) = imresize(kron(S,ones(9,7)),size(desde),'nearest');%.*(1-whitemap);
output(:,:,3) = V;
output = hsv2rgb(output);
subplot(1,1,1);
% Creating frames with a consistent name, ordered in directory
if frame < 10
name = "Frame_000"+frame;
elseif frame < 100
name = "Frame_00"+frame;
elseif frame < 1000
name = "Frame_0"+frame;
else
name = "Frame_"+frame;
end
name = name+".jpg";
imwrite(output,export_folder+"/"+name);
if showRendered
imshow(output);
pause(0.1);
end
end
for frame = ceil(nFrames*sum(ratios(1:3))):ceil(nFrames)
lineStart = Index*step-frame*step;
lineEnd = lineStart + step*(ResY-1);
for x = 1:ResX
ShadowMap(:,x) = (lineStart(x):step:lineEnd(x))';
end
ShadowMap = ShadowMap-floor(ShadowMap);
ShadowMap(coordinates>(Index+frame)) = 0;
letters(2:ResY,:) = letters(1:ResY-1,:);
letters(1,:) = round((126-33)*rand(1,ResX))+33;
for i=1:(nargin-5)
letters(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = easterEggs{i,1};
ShadowMap(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = min(ShadowMap(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)),1);
end
% ShadowMap = ShadowMap.*logo;
CharMap = [characters{letters(1,:)}];
for y = 2:ResY
CharMap = [CharMap;[characters{letters(y,:)}]];
end
H(2:ResY,:) = H(1:ResY-1,:);
H(1,:) = rand(1,ResX)*(colorB(1)-colorA(1))+colorA(1);
S(2:ResY,:) = S(1:ResY-1,:);
S(1,:) = rand(1,ResX)*(colorB(2)-colorA(2))+colorA(2);
V = kron(ShadowMap,ones(9,7));
V = V.*CharMap;
% H = imresize(H,size(logo));
% S = imresize(S,size(logo));
tV = imresize(V,size(abajo));
V = imresize(V,size(abajo),'nearest');
% V = V.*logo;
pre = zeros(size(tV));
pre(tV>((1/(frame-72))*((1/(frame-72))>0.1)))=1;
whitemap = max(whitemap - pre.*(1-abajo),0);
whitemap = whitemap.*logo.*internet.*desde;
% subplot(1,2,2);
% imshow(whitemap)
% V = V.*logo;
% V = min(V+(1-internet).*(1-whitemap),1);
V = min(V+(1-whitemap),1);
% V = V.*logo;
output(:,:,1) = imresize(kron(H,ones(9,7)),size(abajo),'nearest');%.*whitemap+(220/360).*(1-whitemap);
output(:,:,2) = imresize(kron(S,ones(9,7)),size(abajo),'nearest');%.*(1-whitemap);
output(:,:,3) = V;
output = hsv2rgb(output);
subplot(1,1,1);
% Creating frames with a consistent name, ordered in directory
if frame < 10
name = "Frame_000"+frame;
elseif frame < 100
name = "Frame_00"+frame;
elseif frame < 1000
name = "Frame_0"+frame;
else
name = "Frame_"+frame;
end
name = name+".jpg";
imwrite(output,export_folder+"/"+name);
if showRendered
imshow(output);
pause(0.1);
end
end
for i=1:(nVarargin)
% disp("x: "+easterEggs{i,2})
% disp("y: "+easterEggs{i,3})
H(mod(easterEggs{i,3}+frame,ResY)+1,easterEggs{i,2}+1:easterEggs{i,2}+size(easterEggs{i,1},2)) = 0;
end
if showRendered
pause(1);
output(:,:,1) = imresize(kron(H,ones(9,7)),size(logo)).*whitemap+(220/360).*(1-whitemap);
output(:,:,2) = imresize(kron(S,ones(9,7)),size(logo));%.*whitemap;
output(:,:,3) = V;
output = hsv2rgb(output);
subplot(1,1,1);
imshow(output);
end
end