Say you have some idiotically large map that take 500Gb to hold in memory, too much for a single node, but possible to have over a range of nodes. What we need is:
- some infrastructure so that MPI nodes can load and save the data from a file (or multiple files) efficiently and distribute the memory load.
- some infrastructure for a resolution degrade-reduce operation, i.e. MPI nodes average down the map, each operating on pixels it holds, and then the head node gets the properly degraded low-resolution map that takes into account the small star cuts correctly
- some infrastructure to load a map around some sky position. I.e. I specify the ra,dec and angular radius and only those covering pixels get loaded into memory
How exactly this should be done should be discussed with the 3x2pt and TXPipe in mind, so I'm CCing @joezuntz .
Say you have some idiotically large map that take 500Gb to hold in memory, too much for a single node, but possible to have over a range of nodes. What we need is:
How exactly this should be done should be discussed with the 3x2pt and TXPipe in mind, so I'm CCing @joezuntz .