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echo_server.py
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71 lines (54 loc) · 2.4 KB
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import socket
import sys
import traceback
def server(log_buffer=sys.stderr):
# set an address for our server
address = ('127.0.0.1', 10000)
with socket.socket(socket.AF_INET,
socket.SOCK_STREAM,
socket.IPPROTO_TCP) as sock:
# log that we are building a server
print("making a server on {0}:{1}".format(*address), file=log_buffer)
sock.bind(address)
sock.listen(1)
try:
# the outer loop controls the creation of new connection sockets.
# The server will handle each incoming connection one at a time.
while True:
print('waiting for a connection', file=log_buffer)
conn, addr = sock.accept()
try:
print('connection - {0}:{1}'.format(*addr), file=log_buffer)
# the inner loop will receive messages sent by the client in
# buffers. When a complete message has been received, the
# loop will exit
while True:
data = conn.recv(16)
print('received "{0}"'.format(data.decode('utf8')))
conn.sendall(data)
# the fact using the print statement here.
# It will help in debugging problems.
print('sent "{0}"'.format(data.decode('utf8')))
# of the message. If you have, then break from the
# `while True` loop.
# Figuring out whether or not you have received the
# end of the message is a trick we learned in the
# lesson: if you don't remember then ask your
# classmates or instructor for a clue.
# :)
if len(data) < 16:
break
except Exception as e:
traceback.print_exc()
sys.exit(1)
finally:
conn.close()
print(
'echo complete, client connection closed',
file=log_buffer)
except KeyboardInterrupt:
sock.close()
print('quitting echo server', file=log_buffer)
if __name__ == '__main__':
server()
sys.exit(0)