VertexBuffer<glm::vec4> and VertexBuffer<glm::vec2> duplicate code on mass Need design to keep functionality while not duplicating the "generic template" methods which are in common - [ ] determine design - [ ] refactor
VertexBufferglm::vec4 and VertexBufferglm::vec2 duplicate code on mass
Need design to keep functionality while not duplicating the "generic template" methods which are in common