Skip to content

Error using uFrame game framework with Unity 5.4.x #43

@ms11165

Description

@ms11165

I'm trying to use uFrame GameFrameWork 1.6.3r1 with Unity 5.4

However, when adding ScenType and executing Save & compile, the following error occurs.

get_name is not allowed to be called during serialization, call it from OnEnable instead. Called from ScriptableObject 'UnityGraphData'.
See "Script Serialization" page in the Unity Manual for further details.
UnityEngine.Object:get_name()
UnityGraphData:OnAfterDeserialize() (at D:/Invert/uFrameGit/uFrameTools/Invert.Core.GraphDesigner/_TODO/Data/UnityGraphData.cs:308)

Why does this error occur? How can I fix this?

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type
    No fields configured for issues without a type.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions