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The function inventoryManager.removeItemFromPlayer(string direction, int count[, int slot\, string item]) does not pull the correct amount (count) of items. It seems to ignore 1 amount of every slot, therefore a slot with 1 item does not count at all and a slot with 2 items counts as 1 (see Video below).
Furthermore it does not pull items "randomely" as it states in the documentation.
Steps to reproduce
I hooked the Inventory Manager up to the PC and chest everythings fine and then run the one function as seen in the video.
Adv.Peripheral.Inv.manager.mp4
Multiplayer?
Yes
Version
1.18.1-0.7.9r (Latest 1.18)
Minecraft, Forge and maybe other related mods versions
forge 39.0.88 with advancedperipherals-1.18.1-0.7.12b
Descripe
The function
inventoryManager.removeItemFromPlayer(string direction, int count[, int slot\, string item])does not pull the correct amount (count) of items. It seems to ignore1 amountof every slot, therefore a slot with1 itemdoes not count at all and a slot with2 itemscounts as 1 (see Video below).Furthermore it does not pull items "randomely" as it states in the documentation.
Steps to reproduce
I hooked the Inventory Manager up to the PC and chest everythings fine and then run the one function as seen in the video.
Adv.Peripheral.Inv.manager.mp4
Multiplayer?
Yes
Version
1.18.1-0.7.9r (Latest 1.18)
Minecraft, Forge and maybe other related mods versions
forge 39.0.88 with advancedperipherals-1.18.1-0.7.12b
Screenshots or Videos
No response
Crashlog/log
No response