Describe your idea
Currently I'm working on a Hologram API that will let you define things in the 3d maths space of minecraft coordinates and then render them in the AR goggles. A command that grabs the position and rotation of the player would be immensely helpful, and I'm sure would have uses outside of what I'm doing.
Describe alternatives you've considered if you've any
Currently this function is what I've been using to get the player pos and rot data.
local function getData()) --Grabs player head rotation and pos
local _, rot = commands.exec("data get entity "..playerName.." Rotation")
local rot = string.match(textutils.serialize(rot[1]) , "%d+%p+%d" , 33 + #playerName)--This doesn't work yet. Need to fix the string match
for i = 1, 3 do
_, playerPos[i] = commands.exec("data get entity "..playerName.." Pos["..(i-1).."]")
playerPos[i] = string.match(textutils.serialize(playerPos[i]) , "%d+%p+%d" , 32 + #playerName) --This doesn't work yet. Need to fix the string match
end
end
Additional context
No response
Linked Issues
No response
Describe your idea
Currently I'm working on a Hologram API that will let you define things in the 3d maths space of minecraft coordinates and then render them in the AR goggles. A command that grabs the position and rotation of the player would be immensely helpful, and I'm sure would have uses outside of what I'm doing.
Describe alternatives you've considered if you've any
Currently this function is what I've been using to get the player pos and rot data.
Additional context
No response
Linked Issues
No response