From fb0e63196087dedf0ef8ff0dd42461fe2d4b80d8 Mon Sep 17 00:00:00 2001 From: CarmenDou <15951653662@163.com> Date: Tue, 12 May 2026 16:21:09 -0700 Subject: [PATCH] fix(link): note that browser sign-in may happen at provisioning time The skills-only path doesn't require auth, so users walk away assuming no further login. Add a heads-up to the "What's next" note that if they're not signed in yet, the browser will open when the agent triggers provisioning. --- src/commands/projects/link.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/commands/projects/link.ts b/src/commands/projects/link.ts index 68a1970..e9bd3df 100644 --- a/src/commands/projects/link.ts +++ b/src/commands/projects/link.ts @@ -118,7 +118,7 @@ export function registerProjectLinkCommand(program: Command): void { outputJson({ success: true, skills_only: true }); } else { clack.note( - `Open your coding agent (Claude Code, Codex, Cursor, etc.) and ask it to build something. It will walk you through provisioning an InsForge project when needed.`, + `Open your coding agent (Claude Code, Codex, Cursor, etc.) and ask it to build something. It will walk you through provisioning an InsForge project when needed. If you're not signed in yet, your browser will open for sign-in at that point.`, "What's next", ); }