Interesting research project! I think this is very useful for live2d creators who want to change their current l2d model with different skins (based on you paper, its used haimeng base model to generate and replace some main components, just like a new skin!)
So I wonder if you team could provide a simple instruction to guide us on how to swtich the base model to generate some new skins based on the custom live2d model.
my initial thoughts: 1. provide the base model, 2. segment the main components with its corresponding masks 3. ... whats next?
Interesting research project! I think this is very useful for live2d creators who want to change their current l2d model with different skins (based on you paper, its used haimeng base model to generate and replace some main components, just like a new skin!)
So I wonder if you team could provide a simple instruction to guide us on how to swtich the base model to generate some new skins based on the custom live2d model.
my initial thoughts: 1. provide the base model, 2. segment the main components with its corresponding masks 3. ... whats next?