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Copy pathAttributes.cpp
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120 lines (87 loc) · 2.72 KB
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/**
* @file Attributes.cpp
*
* @brief File containing source code of the Attributes class
*
*
* @author Hugo MARTIN
* Contact: hugo.martin.1@etu.univ-amu.fr
*
*/
#include "classes.h"
/** Constructor of the class Attributes.
*
* Modification of the Constructor of Attributes
* Initialisation of a Parsetext reference
* before the Attributes constructor be initialised
*
* @param textParse: reference of Parsetext
*/
vampireGameproject::Attributes::Attributes(Parsetext& textParse): textParser(textParse){}
/** Destructor of the class Attributes.
*
* Modification of the destructor of Attributes
*
*
*
*/
vampireGameproject::Attributes::~Attributes(){}
/** Implementation of the getAttributes method.
*
* Implementation of the getAttributes method
* Method returning the attributes
*
* @param attributeTable: name of the table to return
*
*/
std::map<std::string,int> vampireGameproject::Attributes::getAttributes(std::string attributeTable){
if(attributeTable == "Physical"){
return physicalAttributes;
}
else if(attributeTable == "Social"){
return socialAttributes;
}
else if(attributeTable == "Mental"){
return mentalAttributes;
}
else{
std::cout << "ERROR, the attributeTable is wrong" << std::endl;
return std::map<std::string, int>();
}
}
/** Implementation of the setAttributes method.
*
* Implementation of the setAttributes method
* setAttributes method allows to allocate Attributes
* to character
*
* @param tableName: name of the table to add an attribute
* @param attributeName: name of the attribute to add
* @param value: value of the attribute to add
*/
void vampireGameproject::Attributes::setAttributes(std::string tableName,std::string attributeName, int value){
if(tableName == "Physical"){
physicalAttributes.insert(std::pair<std::string,int>(attributeName, value));
}
else if(tableName == "Social"){
socialAttributes.insert(std::pair<std::string,int>(attributeName, value));
}
else if(tableName == "Mental"){
mentalAttributes.insert(std::pair<std::string,int>(attributeName, value));
}
else{
std::cout << "ERROR, the tableName is false" << std::endl;
}
}
/** Implementation of the getDescriptionattributes method.
*
* Implementation of the getDescriptionattributes method
* getDescriptionattributes method allows to return the description of
* an attribute
*
* @param table: name of the table to look for an attribute
* @param attributeName: name of the attribute to return the description
*/
std::string vampireGameproject::Attributes::getDescriptionattributes(std::string table, std::string attributeName){
return textParser.parseText(table, attributeName);
}