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123 lines (86 loc) · 2.57 KB
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/**
* @file Abilities.cpp
*
* @brief File containing source code of the Abilities class
*
*
* @author Hugo MARTIN
* Contact: hugo.martin.1@etu.univ-amu.fr
*
*/
#include "classes.h"
/** Constructor of the class Abilities.
*
* Modification of the constructor of Abilities
* Initialisation of a Parsetext reference
* before the Abilities constructor be initialised
*
* @param textParse: reference of Parsetext
*/
vampireGameproject::Abilities::Abilities(Parsetext& textParse): textParser(textParse){}
/** Destructor of the class Abilities.
*
* Modification of the destructor of Abilities
*
*
*
*/
vampireGameproject::Abilities::~Abilities(){}
/** Implementation of the getAbilities method.
*
* Implementation of the getAbilities method
* Method returning the abilities
*
* @param tableName: name of the table to return
*
*/
std::map<std::string, int> vampireGameproject::Abilities::getAbilities(std::string tableName){
if(tableName == "talents"){
return talents;
}
else if(tableName == "skills"){
return skills;
}
else if(tableName == "knowledges"){
return knowledges;
}
else{
std::cout << "ERROR, the tableName is false" << std::endl;
return std::map<std::string, int>();
}
}
/** Implementation of the setAbilities method.
*
* Implementation of the setAbilities method
* Method setting the abilities
*
* @param tableName: name of the table to add an abilitie
* @param abilitieName: name of the abilitie to add
* @param value: value of the abilitie to add
*/
void vampireGameproject::Abilities::setAbilities(std::string tableName, std::string abilitieName, int value){
if(tableName == "Talents"){
talents.insert(std::pair<std::string,int>(abilitieName, value));
}
else if(tableName == "Skills"){
skills.insert(std::pair<std::string,int>(abilitieName, value));
}
else if(tableName == "Knowledges"){
knowledges.insert(std::pair<std::string,int>(abilitieName, value));
}
else{
std::cout << "ERROR, the tableName is false" << std::endl;
}
}
/** Implementation of the getDescriptionabilities method.
*
* Implementation of the getDescriptionabilities method
* getDescriptionabilities method allows to return the description of
* an abilitie
*
* @param table: name of the table to look for an abilitie
* @param attributeName: name of the abilitie to return the description
*/
std::string vampireGameproject::Abilities::getDescriptionabilities(std::string table, std::string attributeName){
return textParser.parseText(table, attributeName);
}