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AnMapView.h
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83 lines (72 loc) · 2.57 KB
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// AnMapView.h : interface of the CAnMapView class
//
/////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_ANMAPVIEW_H__994670CC_691F_42CD_BB74_C8FE6ADE6A06__INCLUDED_)
#define AFX_ANMAPVIEW_H__994670CC_691F_42CD_BB74_C8FE6ADE6A06__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CAnMapView : public CScrollView
{
protected: // create from serialization only
CAnMapView();
DECLARE_DYNCREATE(CAnMapView)
// Attributes
public:
// Operations
public:
void OnProperties();
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAnMapView)
public:
virtual void OnDraw(CDC* pDC); // overridden to draw this view
virtual BOOL OnScroll(UINT nScrollCode, UINT nPos, BOOL bDoScroll = TRUE);
protected:
virtual void OnInitialUpdate(); // called first time after construct
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual void OnActivateView(BOOL bActivate, CView* pActivateView, CView* pDeactiveView);
//}}AFX_VIRTUAL
// Implementation
public:
CAnMapDoc* GetDocument() { return (CAnMapDoc*)m_pDocument; }
CAnMapDoc* m_pDoc;
CDC BufferDC;
RECT m_rtClient;
POINT m_ptClipping;
POINT m_ptScroll;
UINT m_nAutoSaveTimer;
UINT m_nCursorTimer;
BOOL m_bCursor;
void SetStatusText( int iPane, CString str);
void DrawLimitLine();
void RenderBrush();
void RenderTile();
void UpdateScreen();
virtual ~CAnMapView();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
// Generated message map functions
protected:
//{{AFX_MSG(CAnMapView)
afx_msg void OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags);
afx_msg BOOL OnMouseWheel(UINT nFlags, short zDelta, CPoint pt);
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonUp(UINT nFlags, CPoint point);
afx_msg void OnTimer(UINT nIDEvent);
afx_msg void OnDestroy();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ANMAPVIEW_H__994670CC_691F_42CD_BB74_C8FE6ADE6A06__INCLUDED_)