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AnMap.h
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54 lines (42 loc) · 1.35 KB
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// AnMap.h : main header file for the ANMAP application
//
#if !defined(AFX_ANMAP_H__122ABE2E_F02C_4ED6_BDA0_BACB3DAB7568__INCLUDED_)
#define AFX_ANMAP_H__122ABE2E_F02C_4ED6_BDA0_BACB3DAB7568__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#ifndef __AFXWIN_H__
#error include 'stdafx.h' before including this file for PCH
#endif
#include "resource.h" // main symbols
#include "Splash.h"
/////////////////////////////////////////////////////////////////////////////
// CAnMapApp:
// See AnMap.cpp for the implementation of this class
//
class CAnMapApp : public CWinApp
{
public:
CAnMapApp();
char m_strWorkingFolder[256];
CString m_strLastFile;
BOOL m_bAutoSave;
DWORD m_dwAutoSaveDelay;
DWORD m_dwCursorDelay;
DWORD m_dwScrollDelay;
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAnMapApp)
public:
virtual BOOL InitInstance();
//}}AFX_VIRTUAL
// Implementation
//{{AFX_MSG(CAnMapApp)
afx_msg void OnAppAbout();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_ANMAP_H__122ABE2E_F02C_4ED6_BDA0_BACB3DAB7568__INCLUDED_)