From 7981edc02f4ded6de0c98747be00526f5744bea2 Mon Sep 17 00:00:00 2001 From: hadashiA Date: Sun, 24 May 2026 16:29:56 +0900 Subject: [PATCH] Add browser-wasm runtime mapping for WebGL builds --- src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs | 1 + src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs | 1 + 2 files changed, 2 insertions(+) diff --git a/src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs b/src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs index 33680a7e..dfd92018 100644 --- a/src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs +++ b/src/NuGetForUnity.Tests/Assets/Tests/Editor/NuGetTests.cs @@ -1104,6 +1104,7 @@ public void TestSourceCodePackageInstall(string packageId, string packageVersion [TestCase("linux-x64", BuildTarget.StandaloneLinux64)] [TestCase("osx-x64", BuildTarget.StandaloneOSX)] [TestCase("osx", BuildTarget.StandaloneOSX)] + [TestCase("browser-wasm", BuildTarget.WebGL)] public void NativeSettingsTest(string runtime, BuildTarget buildTarget) { var nativeSettingsFilePath = Path.Combine( diff --git a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs index 0824e318..8c705c5c 100644 --- a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs +++ b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs @@ -83,6 +83,7 @@ private static NativeRuntimeSettings DefaultSettings() new NativeRuntimeAssetConfiguration("osx-x64", "x86_64", null, "OSX", BuildTarget.StandaloneOSX), new NativeRuntimeAssetConfiguration("osx-arm64", "ARM64", null, null, BuildTarget.StandaloneOSX), new NativeRuntimeAssetConfiguration("osx", "AnyCPU", "AnyCPU", "OSX", BuildTarget.StandaloneOSX), + new NativeRuntimeAssetConfiguration("browser-wasm", null, null, null, BuildTarget.WebGL), }, }; }