From 2155a065adf23a36720a2b2ada8f80047c38c0d5 Mon Sep 17 00:00:00 2001 From: hadashiA Date: Sat, 23 May 2026 18:35:54 +0900 Subject: [PATCH] Fix Editor target settings for osx-x64 / osx-arm64 native plugins --- .../Editor/Configuration/NativeRuntimeSettings.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs index 0824e318..4ae828f0 100644 --- a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs +++ b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs @@ -80,8 +80,8 @@ private static NativeRuntimeSettings DefaultSettings() new NativeRuntimeAssetConfiguration("android-arm64", "ARM64", null, null, BuildTarget.Android), new NativeRuntimeAssetConfiguration("ios", null, null, null, BuildTarget.iOS), new NativeRuntimeAssetConfiguration("ios-arm64", "ARM64", null, null, BuildTarget.iOS), - new NativeRuntimeAssetConfiguration("osx-x64", "x86_64", null, "OSX", BuildTarget.StandaloneOSX), - new NativeRuntimeAssetConfiguration("osx-arm64", "ARM64", null, null, BuildTarget.StandaloneOSX), + new NativeRuntimeAssetConfiguration("osx-x64", "x86_64", "x86_64", "OSX", BuildTarget.StandaloneOSX), + new NativeRuntimeAssetConfiguration("osx-arm64", "ARM64", "ARM64", "OSX", BuildTarget.StandaloneOSX), new NativeRuntimeAssetConfiguration("osx", "AnyCPU", "AnyCPU", "OSX", BuildTarget.StandaloneOSX), }, };