From 179737847f39846c472f16aac8b5060974f6d57b Mon Sep 17 00:00:00 2001 From: neuecc Date: Fri, 5 Sep 2025 15:36:48 +0900 Subject: [PATCH 1/2] Add win-arm64, linux-arm64, android-x64, android-arm, ios-x64 to NativeRuntimeSettings.DefaultSettings --- .../Editor/Configuration/NativeRuntimeSettings.cs | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs index 017461cd..f0265faa 100644 --- a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs +++ b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs @@ -75,10 +75,15 @@ private static NativeRuntimeSettings DefaultSettings() new NativeRuntimeAssetConfiguration("win7-x86", "AnyCPU", null, "Windows", BuildTarget.StandaloneWindows), new NativeRuntimeAssetConfiguration("win-x64", "x86_64", null, "Windows", BuildTarget.StandaloneWindows64), new NativeRuntimeAssetConfiguration("win-x86", "AnyCPU", null, "Windows", BuildTarget.StandaloneWindows), + new NativeRuntimeAssetConfiguration("win-arm64", "ARM64", null, "Windows", BuildTarget.StandaloneWindows64), new NativeRuntimeAssetConfiguration("linux-x64", "x86_64", "x86_64", "Linux", BuildTarget.StandaloneLinux64), + new NativeRuntimeAssetConfiguration("linux-arm64", "ARM64", null, "Linux", BuildTarget.StandaloneLinux64), new NativeRuntimeAssetConfiguration("android", null, null, null, BuildTarget.Android), + new NativeRuntimeAssetConfiguration("android-x64", "x86_64", null, null, BuildTarget.Android), + new NativeRuntimeAssetConfiguration("android-arm", null, null, null, BuildTarget.Android), new NativeRuntimeAssetConfiguration("android-arm64", "ARM64", null, null, BuildTarget.Android), new NativeRuntimeAssetConfiguration("ios", null, null, null, BuildTarget.iOS), + new NativeRuntimeAssetConfiguration("ios-x64", "x86_64", null, null, BuildTarget.iOS), new NativeRuntimeAssetConfiguration("ios-arm64", "ARM64", null, null, BuildTarget.iOS), new NativeRuntimeAssetConfiguration("osx-x64", "x86_64", null, "OSX", BuildTarget.StandaloneOSX), new NativeRuntimeAssetConfiguration("osx-arm64", "ARM64", null, null, BuildTarget.StandaloneOSX), From f0bf028084024de7b1a2bbdd9532f3cad1e12aec Mon Sep 17 00:00:00 2001 From: JoC0de <53140583+JoC0de@users.noreply.github.com> Date: Sun, 19 Apr 2026 12:20:52 +0200 Subject: [PATCH 2/2] set ARMv7 architecture for android-arm target Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com> --- src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs index f0265faa..bc1adf85 100644 --- a/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs +++ b/src/NuGetForUnity/Editor/Configuration/NativeRuntimeSettings.cs @@ -80,7 +80,7 @@ private static NativeRuntimeSettings DefaultSettings() new NativeRuntimeAssetConfiguration("linux-arm64", "ARM64", null, "Linux", BuildTarget.StandaloneLinux64), new NativeRuntimeAssetConfiguration("android", null, null, null, BuildTarget.Android), new NativeRuntimeAssetConfiguration("android-x64", "x86_64", null, null, BuildTarget.Android), - new NativeRuntimeAssetConfiguration("android-arm", null, null, null, BuildTarget.Android), + new NativeRuntimeAssetConfiguration("android-arm", "ARMv7", null, null, BuildTarget.Android), new NativeRuntimeAssetConfiguration("android-arm64", "ARM64", null, null, BuildTarget.Android), new NativeRuntimeAssetConfiguration("ios", null, null, null, BuildTarget.iOS), new NativeRuntimeAssetConfiguration("ios-x64", "x86_64", null, null, BuildTarget.iOS),