i heard you mentioned about it detecting when hosts try to use unauthorized mods so maybe you could apply that to when BM Hosts are hosting, like an option to detect if a player uses an unauthorized mod (cheat clients such as SickoMenu, Hydra, MalumMenu, Choco, HyperMenu, etc…) those are the main ones that most exploiters use so if this does get implemented you can add those mods to the implementation’s list. And when it does detect players with those mods the host can also make the setting do one of two things: kick or ban.
i heard you mentioned about it detecting when hosts try to use unauthorized mods so maybe you could apply that to when BM Hosts are hosting, like an option to detect if a player uses an unauthorized mod (cheat clients such as SickoMenu, Hydra, MalumMenu, Choco, HyperMenu, etc…) those are the main ones that most exploiters use so if this does get implemented you can add those mods to the implementation’s list. And when it does detect players with those mods the host can also make the setting do one of two things: kick or ban.