From 30ceec76b88910f6c74e843b72edb195fecc7503 Mon Sep 17 00:00:00 2001 From: David Hess <76759448+Lunix-420@users.noreply.github.com> Date: Sat, 9 May 2026 16:43:46 +0200 Subject: [PATCH 1/5] Update ci-release.yml --- .github/workflows/ci-release.yml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/.github/workflows/ci-release.yml b/.github/workflows/ci-release.yml index 6595af9..3a58348 100644 --- a/.github/workflows/ci-release.yml +++ b/.github/workflows/ci-release.yml @@ -80,10 +80,10 @@ jobs: - name: Select CMake Preset run: | - cmake --preset "Windows Release" + cmake --preset "Windows Debug" - name: Build - run: cmake --build build --config "Release" + run: cmake --build build --config "Debug" - name: Copy Build Artifacts run: | From df1932dc00fe1d2b7ce9aa5eaa40d6a79a650c7b Mon Sep 17 00:00:00 2001 From: Lunix-420 Date: Sat, 9 May 2026 22:36:24 +0200 Subject: [PATCH 2/5] chore: update CI workflows --- .github/workflows/ci-debug.yml | 126 ---------- .github/workflows/ci-development.yml | 360 +++++++++++++++++++++++++++ .github/workflows/ci-release.yml | 13 +- .github/workflows/ci-snapshot.yml | 12 - 4 files changed, 362 insertions(+), 149 deletions(-) delete mode 100644 .github/workflows/ci-debug.yml create mode 100644 .github/workflows/ci-development.yml diff --git a/.github/workflows/ci-debug.yml b/.github/workflows/ci-debug.yml deleted file mode 100644 index 12e4f31..0000000 --- a/.github/workflows/ci-debug.yml +++ /dev/null @@ -1,126 +0,0 @@ -#=========================================================================================== -# This workflow will build the project for Windows, macOS, and Linux. -# It will also build an Arch Linux and Fedora package using Docker containers. -# The artifacts will be uploaded to the release page. -# -# TODO: -# - Add a step after release to update the AUR repository -#=========================================================================================== - -name: Build Debug -on: - workflow_dispatch: -defaults: - run: - shell: bash - -#=========================================================================================== -# Environment Variables -env: - PROJECT_NAME: Disflux - BUNDLE_NAME: disflux - BUNDLE_ID: com.dimethoxy.disflux - BUILD_DIR: build - DISPLAY: :0 # Linux pluginval needs this - HOMEBREW_NO_INSTALL_CLEANUP: 1 - IPP_DIR: C:\Program Files (x86)\Intel\oneAPI\ipp\latest\lib\cmake\ipp - -#=========================================================================================== -# Build Jobs -#=========================================================================================== -jobs: - #========================================================================================= - # Windows Build - #========================================================================================= - build-windows: - runs-on: windows-latest - steps: - - name: Export Variables - run: | - echo "BUILD_ARTIFACTS_DIR=$BUILD_DIR/src/${{env.PROJECT_NAME}}Plugin_artefacts/Debug" >> $GITHUB_ENV - echo "WINDOWS-PACKAGE=${{env.BUNDLE_NAME}}-windows-debug.exe" >> $GITHUB_ENV - - - name: Checkout Code - uses: actions/checkout@v4 - - - name: Read Version - run: | - echo "VERSION=$(tr -d '[:space:]' < VERSION.md)" >> $GITHUB_ENV - - - name: Setup MSVC - uses: TheMrMilchmann/setup-msvc-dev@v3 - with: - arch: x64 - spectre: true - - - name: Set Up Windows - run: | - choco install ninja - choco install innosetup - - - name: Cache IPP (Windows) - id: cache-ipp - uses: actions/cache@v4 - with: - key: ipp-2026-0-0-193 - path: C:\Program Files (x86)\Intel - - - name: Install IPP (Windows) - if: steps.cache-ipp.outputs.cache-hit != 'true' - run: | - curl --output intel-oneapi-toolkit-2026.0.0.193_offline.exe https://registrationcenter-download.intel.com/akdlm/IRC_NAS/bae85ab1-cfcd-4251-8d42-a0c27949ea33/intel-oneapi-toolkit-2026.0.0.193_offline.exe - ./intel-oneapi-toolkit-2026.0.0.193_offline.exe -s -a --silent --eula accept -p=NEED_VS2022_INTEGRATION=1 - - - name: Save IPP cache - if: steps.cache-ipp.outputs.cache-hit != 'true' - uses: actions/cache/save@v4 - with: - path: C:\Program Files (x86)\Intel - key: ipp-2026-0-0-193 - - - name: Select CMake Preset - run: | - cmake --preset "Windows Debug" - - - name: Build - run: cmake --build build --config "Debug" - - - name: Copy Build Artifacts - run: | - mkdir -p artifacts - cp -r ${{env.BUILD_ARTIFACTS_DIR}}/VST3/${{env.PROJECT_NAME}}.vst3 \ - artifacts/ - cp -r ${{env.BUILD_ARTIFACTS_DIR}}/CLAP/${{env.PROJECT_NAME}}.clap \ - artifacts/ - shell: bash - - - name: Package Debug Symbols (Windows) - run: | - mkdir -p artifacts/debug-symbols - find ${{env.BUILD_ARTIFACTS_DIR}} -name "*.pdb" -type f | while read pdb; do - cp "$pdb" artifacts/debug-symbols/ - done - if [ -f artifacts/debug-symbols/*.pdb ]; then - cd artifacts - zip -r ${{env.BUNDLE_NAME}}-windows-debug-symbols.zip debug-symbols/ - fi - shell: bash - - - name: Create Installer - run: | - # Create the packaging directory - mkdir -p packaging - - # Create the Inno Setup - envsubst < pkg/windows/Setup.iss > packaging/Setup.iss - iscc packaging/Setup.iss - - # Move the installer to the artifacts directory - mv packaging/Output/"${{env.PROJECT_NAME}}_Setup.exe" artifacts/${{env.WINDOWS-PACKAGE}} - shell: bash - - - name: Upload Artifacts - uses: actions/upload-artifact@v4 - with: - name: artifacts-windows-debug - path: artifacts diff --git a/.github/workflows/ci-development.yml b/.github/workflows/ci-development.yml new file mode 100644 index 0000000..c607415 --- /dev/null +++ b/.github/workflows/ci-development.yml @@ -0,0 +1,360 @@ +name: Build Development +on: + push: + branches: + - development +defaults: + run: + shell: bash + +#=========================================================================================== +# Environment Variables +env: + PROJECT_NAME: Disflux + BUNDLE_NAME: disflux + BUNDLE_ID: com.dimethoxy.disflux + BUILD_DIR: build + DISPLAY: :0 # Linux pluginval needs this + HOMEBREW_NO_INSTALL_CLEANUP: 1 + IPP_DIR: C:\Program Files (x86)\Intel\oneAPI\ipp\latest\lib\cmake\ipp + +#=========================================================================================== +# Build Jobs +#=========================================================================================== +jobs: + #========================================================================================= + # Windows Build + #========================================================================================= + build-windows: + runs-on: windows-latest + steps: + - name: Export Variables + run: | + echo "BUILD_ARTIFACTS_DIR=$BUILD_DIR/src/${{env.PROJECT_NAME}}Plugin_artefacts/Release" >> $GITHUB_ENV + echo "WINDOWS-PACKAGE=${{env.BUNDLE_NAME}}-windows.exe" >> $GITHUB_ENV + + - name: Checkout Code + uses: actions/checkout@v4 + + - name: Read Version + run: | + echo "VERSION=$(tr -d '[:space:]' < VERSION.md)" >> $GITHUB_ENV + + - name: Setup MSVC + uses: TheMrMilchmann/setup-msvc-dev@v3 + with: + arch: x64 + spectre: true + + - name: Set Up Windows + run: | + choco install ninja + choco install innosetup + + - name: Cache IPP (Windows) + id: cache-ipp + uses: actions/cache@v4 + with: + key: ipp-2026-0-0-193 + path: C:\Program Files (x86)\Intel + + - name: Install IPP (Windows) + if: steps.cache-ipp.outputs.cache-hit != 'true' + run: | + curl --output intel-oneapi-toolkit-2026.0.0.193_offline.exe https://registrationcenter-download.intel.com/akdlm/IRC_NAS/bae85ab1-cfcd-4251-8d42-a0c27949ea33/intel-oneapi-toolkit-2026.0.0.193_offline.exe + ./intel-oneapi-toolkit-2026.0.0.193_offline.exe -s -a --silent --eula accept -p=NEED_VS2022_INTEGRATION=1 + + - name: Save IPP cache + if: steps.cache-ipp.outputs.cache-hit != 'true' + uses: actions/cache/save@v4 + with: + path: C:\Program Files (x86)\Intel + key: ipp-2026-0-0-193 + + - name: Select CMake Preset + run: | + cmake --preset "Windows Debug" + + - name: Build + run: cmake --build build --config "Debug" + + - name: Copy Build Artifacts + run: | + mkdir -p artifacts + ls -la ${{env.BUILD_ARTIFACTS_DIR}}/VST3 + cp -r ${{env.BUILD_ARTIFACTS_DIR}}/VST3/${{env.PROJECT_NAME}}.vst3 \ + artifacts/ + ls -la ${{env.BUILD_ARTIFACTS_DIR}}/CLAP + cp -r ${{env.BUILD_ARTIFACTS_DIR}}/CLAP/${{env.PROJECT_NAME}}.clap \ + artifacts/ + shell: bash + + - name: Create Installer + run: | + # Create the packaging directory + mkdir -p packaging + + # Create the Inno Setup + envsubst < pkg/windows/Setup.iss > packaging/Setup.iss + iscc packaging/Setup.iss + + # Move the installer to the artifacts directory + mv packaging/Output/"${{env.PROJECT_NAME}}_Setup.exe" artifacts/${{env.WINDOWS-PACKAGE}} + shell: bash + + - name: Upload Artifacts + uses: actions/upload-artifact@v4 + with: + name: artifacts-windows + path: artifacts + + #========================================================================================= + # macOS Build + #========================================================================================= + build-macos: + runs-on: macos-latest + steps: + - name: Export Variables + run: | + echo "BUILD_ARTIFACTS_DIR=$BUILD_DIR/src/${{env.PROJECT_NAME}}Plugin_artefacts/Release" >> $GITHUB_ENV + echo "MAC_PACKAGE=${{env.BUNDLE_NAME}}-macos.pkg" >> $GITHUB_ENV + + - name: Checkout Code + uses: actions/checkout@v4 + + - name: Read Version + run: | + echo "VERSION=$(tr -d '[:space:]' < VERSION.md)" >> $GITHUB_ENV + + - name: Set Up Mac + run: brew install ninja osxutils + + - name: Select CMake Preset + run: | + cmake --preset "Mac Release" \ + -DCMAKE_OSX_ARCHITECTURES="arm64;x86_64" + + - name: Build + run: cmake --build build --config "Release" + + - name: Copy Build Artifacts + run: | + mkdir -p artifacts + cp -r ${{env.BUILD_ARTIFACTS_DIR}}/VST3/${{env.PROJECT_NAME}}.vst3 \ + artifacts/ + cp -r ${{env.BUILD_ARTIFACTS_DIR}}/CLAP/${{env.PROJECT_NAME}}.clap \ + artifacts/ + cp -r ${{env.BUILD_ARTIFACTS_DIR}}/AU/${{env.PROJECT_NAME}}.component \ + artifacts/ + shell: bash + + - name: Import Certificates + uses: sudara/basic-macos-keychain-action@v1 + id: keychain + with: + dev-id-app-cert: ${{ secrets.DEV_ID_APP_CERT }} + dev-id-app-password: ${{ secrets.DEV_ID_PASSWORD }} + dev-id-installer-cert: ${{ secrets.DEV_ID_INSTALL_CERT }} + dev-id-installer-password: ${{ secrets.DEV_ID_PASSWORD }} + + - name: Codesign (macOS) + run: | + # Set variables + VST3_BIN="artifacts/${{env.PROJECT_NAME}}.vst3/Contents/MacOS/${{env.PROJECT_NAME}}" + CLAP_BIN="artifacts/${{env.PROJECT_NAME}}.clap/Contents/MacOS/${{env.PROJECT_NAME}}" + AU_BIN="artifacts/${{env.PROJECT_NAME}}.component/Contents/MacOS/${{env.PROJECT_NAME}}" + + # Codesign the binaries + codesign \ + --force -s "${{secrets.DEVELOPER_ID_APPLICATION}}" \ + -v "$VST3_BIN" \ + --deep --strict --options=runtime --timestamp + codesign \ + --force -s "${{secrets.DEVELOPER_ID_APPLICATION}}" \ + -v "$CLAP_BIN" \ + --deep --strict --options=runtime --timestamp + codesign \ + --force -s "${{secrets.DEVELOPER_ID_APPLICATION}}" \ + -v "$AU_BIN" \ + --deep --strict --options=runtime --timestamp + shell: bash + + - name: Create Installer + run: | + # Set variables + VST3_PATH="artifacts/${{env.PROJECT_NAME}}.vst3" + CLAP_PATH="artifacts/${{env.PROJECT_NAME}}.clap" + AU_PATH="artifacts/${{env.PROJECT_NAME}}.component" + PACKAGE_NAME="${{env.PROJECT_NAME}}-macos.pkg" + + # Create the packaging directory + mkdir -p packaging + + # Create the distribution file + envsubst < pkg/mac/distribution.xml > packaging/distribution.xml + + # Create the VST subpackage + pkgbuild \ + --identifier "${{env.BUNDLE_ID}}.vst3.pkg" \ + --version "$VERSION" \ + --component "$VST3_PATH" \ + --install-location "/Library/Audio/Plug-Ins/VST3" \ + "packaging/${{env.PROJECT_NAME}}.vst3.pkg" + + # Create the CLAP subpackage + pkgbuild \ + --identifier "${{env.BUNDLE_ID}}.clap.pkg" \ + --version "$VERSION" \ + --component "$CLAP_PATH" \ + --install-location "/Library/Audio/Plug-Ins/CLAP" \ + "packaging/${{env.PROJECT_NAME}}.clap.pkg" + + # Create the AU subpackage + pkgbuild \ + --identifier "${{env.BUNDLE_ID}}.au.pkg" \ + --version "$VERSION" \ + --component "$AU_PATH" \ + --install-location "/Library/Audio/Plug-Ins/Components" \ + "packaging/${{env.PROJECT_NAME}}.au.pkg" + + # Create the main package + cd packaging + productbuild \ + --resources ./resources \ + --distribution distribution.xml \ + --sign "${{secrets.DEVELOPER_ID_INSTALLER}}" \ + --timestamp "${{env.PROJECT_NAME}}.pkg" + + # Notarize the package + xcrun notarytool submit "${{env.PROJECT_NAME}}.pkg" \ + --apple-id ${{secrets.NOTARIZATION_USERNAME}} \ + --password ${{secrets.NOTARIZATION_PASSWORD}} \ + --team-id ${{secrets.TEAM_ID}} \ + --wait + + # Staple the package + xcrun stapler staple "${{env.PROJECT_NAME}}.pkg" + + # Move the package to the artifacts directory + mv ${{env.PROJECT_NAME}}.pkg ../artifacts/${{env.MAC_PACKAGE}} + shell: bash + + - name: Upload Artifacts + uses: actions/upload-artifact@v4 + with: + name: artifacts-macos + path: artifacts + + #========================================================================================= + # Ubuntu Linux Build + #========================================================================================= + build-ubuntu: + runs-on: ubuntu-latest + steps: + - name: Export Variables + run: | + echo "BUILD_ARTIFACTS_DIR=$BUILD_DIR/src/${{env.PROJECT_NAME}}Plugin_artefacts/Release" >> $GITHUB_ENV + echo "UBUNTU_PACKAGE=${{env.BUNDLE_NAME}}-linux-ubuntu.deb" >> $GITHUB_ENV + echo "LINUX_PACKAGE=${{env.BUNDLE_NAME}}-linux-vanilla.zip" >> $GITHUB_ENV + + - name: Checkout Code + uses: actions/checkout@v4 + + - name: Read Version + run: | + echo "VERSION=$(tr -d '[:space:]' < VERSION.md)" >> $GITHUB_ENV + + - name: Set Up Linux + run: | + sudo apt-get update + sudo apt-get install ninja-build + sudo apt install libasound2-dev \ + libjack-jackd2-dev \ + ladspa-sdk \ + libcurl4-openssl-dev \ + libfreetype-dev \ + libfontconfig1-dev \ + libx11-dev \ + libxcomposite-dev \ + libxcursor-dev \ + libxext-dev \ + libxinerama-dev \ + libxrandr-dev \ + libxrender-dev \ + libwebkit2gtk-4.1-dev \ + libglu1-mesa-dev mesa-common-dev + sudo apt install curl + sudo apt-get install -y dpkg-dev devscripts + sudo /usr/bin/Xvfb $DISPLAY & + shell: bash + + - name: Select CMake Preset + run: | + cmake --preset "Linux Release" + + - name: Build + run: cmake --build build --config "Release" + + - name: Copy Artifacts + run: | + mkdir -p artifacts + cp -r ${{env.BUILD_ARTIFACTS_DIR}}/VST3/${{env.PROJECT_NAME}}.vst3 \ + artifacts/ + cp -r ${{env.BUILD_ARTIFACTS_DIR}}/CLAP/${{env.PROJECT_NAME}}.clap \ + artifacts/ + cp -r ${{env.BUILD_ARTIFACTS_DIR}}/LV2/${{env.PROJECT_NAME}}.lv2 \ + artifacts/ + shell: bash + + - name: Package Linux Artifacts + run: | + # Set variables + UBUNTU_PACKAGE_DIR="${{env.BUNDLE_NAME}}-linux-ubuntu" + UBUNTU_CONTROL_FILE="pkg/ubuntu/control" + VST3_INSTALL_DIR="/usr/lib/vst3/${{env.PROJECT_NAME}}" + CLAP_INSTALL_DIR="/usr/lib/clap/${{env.PROJECT_NAME}}" + LV2_INSTALL_DIR="/usr/lib/lv2/${{env.PROJECT_NAME}}" + + # Create Vanilla package directory + mkdir -p vanilla + cp -r artifacts/${{env.PROJECT_NAME}}.vst3 vanilla/ + cp -r artifacts/${{env.PROJECT_NAME}}.clap vanilla/ + cp -r artifacts/${{env.PROJECT_NAME}}.lv2 vanilla/ + + # Zip and move the package to the artifacts directory + zip -r ${{env.LINUX_PACKAGE}} vanilla/* + mv ${{env.LINUX_PACKAGE}} artifacts/$LINUX_PACKAGE + + # Create Debian package directory + mkdir -p $UBUNTU_PACKAGE_DIR/DEBIAN + mkdir -p $UBUNTU_PACKAGE_DIR/$VST3_INSTALL_DIR + mkdir -p $UBUNTU_PACKAGE_DIR/$CLAP_INSTALL_DIR + mkdir -p $UBUNTU_PACKAGE_DIR/$LV2_INSTALL_DIR + + # Copy files to Debian package directory + cp -r artifacts/${{env.PROJECT_NAME}}.vst3 \ + $UBUNTU_PACKAGE_DIR/$VST3_INSTALL_DIR/ + cp -r artifacts/${{env.PROJECT_NAME}}.clap \ + $UBUNTU_PACKAGE_DIR/$CLAP_INSTALL_DIR/ + cp -r artifacts/${{env.PROJECT_NAME}}.lv2 \ + $UBUNTU_PACKAGE_DIR/$LV2_INSTALL_DIR/ + + # Set PACKAGE_NAME for envsubst + export PACKAGE_NAME=${{env.BUNDLE_NAME}} + export PACKAGE_VERSION=$VERSION + + # Replace PACKAGE_NAME in control file and copy to Debian package directory + envsubst < $UBUNTU_CONTROL_FILE > $UBUNTU_PACKAGE_DIR/DEBIAN/control + + # Build Debian package + dpkg-deb --build $UBUNTU_PACKAGE_DIR + + # Move the package to the artifacts directory + cp -r *.deb artifacts/${{env.UBUNTU_PACKAGE}} + shell: bash + + - name: Upload Artifacts + uses: actions/upload-artifact@v4 + with: + name: artifacts-ubuntu + path: artifacts diff --git a/.github/workflows/ci-release.yml b/.github/workflows/ci-release.yml index 3a58348..913da6e 100644 --- a/.github/workflows/ci-release.yml +++ b/.github/workflows/ci-release.yml @@ -1,12 +1,3 @@ -#=========================================================================================== -# This workflow will build the project for Windows, macOS, and Linux. -# It will also build an Arch Linux and Fedora package using Docker containers. -# The artifacts will be uploaded to the release page. -# -# TODO: -# - Add a step after release to update the AUR repository -#=========================================================================================== - name: Build Release on: workflow_dispatch: @@ -80,10 +71,10 @@ jobs: - name: Select CMake Preset run: | - cmake --preset "Windows Debug" + cmake --preset "Windows Release" - name: Build - run: cmake --build build --config "Debug" + run: cmake --build build --config "Release" - name: Copy Build Artifacts run: | diff --git a/.github/workflows/ci-snapshot.yml b/.github/workflows/ci-snapshot.yml index a915138..3de8cb4 100644 --- a/.github/workflows/ci-snapshot.yml +++ b/.github/workflows/ci-snapshot.yml @@ -1,18 +1,6 @@ -#=========================================================================================== -# This workflow will build the project for Windows, macOS, and Linux. -# It will also build an Arch Linux and Fedora package using Docker containers. -# The artifacts will be uploaded to the release page. -# -# TODO: -# - Add a step after release to update the AUR repository -#=========================================================================================== - name: Build Snapshot on: workflow_dispatch: - pull_request: - branches: - - main push: branches: - main From c2ef867805299da3ae00738baf2f941de4aaf426 Mon Sep 17 00:00:00 2001 From: Lunix-420 Date: Sat, 9 May 2026 22:39:30 +0200 Subject: [PATCH 3/5] ci: enable manual triggering of development workflow --- .github/workflows/ci-development.yml | 1 + 1 file changed, 1 insertion(+) diff --git a/.github/workflows/ci-development.yml b/.github/workflows/ci-development.yml index c607415..6c404a3 100644 --- a/.github/workflows/ci-development.yml +++ b/.github/workflows/ci-development.yml @@ -3,6 +3,7 @@ on: push: branches: - development + workflow_dispatch: defaults: run: shell: bash From 8e0e4aec783e423f4b53b6fd2db2396ffaf95165 Mon Sep 17 00:00:00 2001 From: David Hess <76759448+Lunix-420@users.noreply.github.com> Date: Sat, 9 May 2026 22:47:48 +0200 Subject: [PATCH 4/5] Add support badges to README Added support badges for various operating systems and plugin formats. --- README.md | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/README.md b/README.md index 9677fd2..6605b49 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,14 @@ # Disflux +![Windows](https://img.shields.io/badge/Windows-supported-0078d6.svg?style=flat-square&logo=windows) +![macOS](https://img.shields.io/badge/macOS-supported-000000.svg?style=flat-square&logo=apple) +![Ubuntu](https://img.shields.io/badge/Ubuntu-supported-e95420.svg?style=flat-square&logo=ubuntu) +![Arch Linux](https://img.shields.io/badge/Arch%20Linux-supported-1793d1.svg?style=flat-square&logo=arch-linux) +![VST3](https://img.shields.io/badge/VST3-supported-8a2be2.svg?style=flat-square) +![AU](https://img.shields.io/badge/AU-supported-ff9500.svg?style=flat-square) +![LV2](https://img.shields.io/badge/LV2-supported-2ecc71.svg?style=flat-square) +![CLAP](https://img.shields.io/badge/CLAP-supported-00bcd4.svg?style=flat-square) + Disflux is a wild audio effect plugin that takes your transients and smears them through time, adding serious punch and weight. If you're creating Hard Techno or Rawstyle and need your kicks to hit like a freaking train, Disflux is your new best friend. We're talking aggressive, distorted, gated kicks that smack like no tomorrow. Using a chain of all-pass filters, Disflux spreads those high-energy transients through time, giving you that laser-like effect. Think of it as a cross between a short reverb and a falling sine wave. It injects depth and impact into your punch. Outside of kicks, it’s also perfect for crafting experimental soundscapes and other weird, next-level audio magic. From e422e35677b9fb42e07a2f1e5e2d9eefd572088e Mon Sep 17 00:00:00 2001 From: David Hess <76759448+Lunix-420@users.noreply.github.com> Date: Sat, 9 May 2026 22:47:59 +0200 Subject: [PATCH 5/5] Add support badges for VST3, AU, LV2, and CLAP --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 6605b49..cbc6e69 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,7 @@ ![macOS](https://img.shields.io/badge/macOS-supported-000000.svg?style=flat-square&logo=apple) ![Ubuntu](https://img.shields.io/badge/Ubuntu-supported-e95420.svg?style=flat-square&logo=ubuntu) ![Arch Linux](https://img.shields.io/badge/Arch%20Linux-supported-1793d1.svg?style=flat-square&logo=arch-linux) + ![VST3](https://img.shields.io/badge/VST3-supported-8a2be2.svg?style=flat-square) ![AU](https://img.shields.io/badge/AU-supported-ff9500.svg?style=flat-square) ![LV2](https://img.shields.io/badge/LV2-supported-2ecc71.svg?style=flat-square)