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128 lines (111 loc) · 3.54 KB
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/*
Copyright (C) 2025 Flyinghead
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#include "discord.h"
#include <curl/curl.h>
#include "json.hpp"
static std::string DiscordWebhook;
using namespace nlohmann;
struct {
const char *name;
const char *url;
} Games[] = {
{ "Daytona USA", "https://dcnet.flyca.st/gamepic/daytona.jpg" },
{ "Daytona USA", "https://dcnet.flyca.st/gamepic/daytona.jpg" },
{ "Sega Tetris", "https://dcnet.flyca.st/gamepic/segatetris.jpg" },
{ "Golf Shiyou Yo 2", "https://dcnet.flyca.st/gamepic/golfshiyou2.jpg" },
{ "Aero Dancing i", "https://dcnet.flyca.st/gamepic/aerodancing.jpg" },
{ "Hundred Swords", "https://dcnet.flyca.st/gamepic/hundredswords.jpg" },
};
class Notif
{
public:
Notif(GameId gameId) : gameId(gameId) {}
std::string to_json() const
{
json embeds;
embeds.push_back({
{ "author",
{
{ "name", Games[(int)gameId].name },
{ "icon_url", Games[(int)gameId].url }
},
},
{ "title", embed.title },
{ "description", embed.text },
{ "color", 9118205 },
});
json j = {
{ "content", content },
{ "embeds", embeds },
};
return j.dump(4);
}
GameId gameId;
std::string content;
struct {
std::string title;
std::string text;
} embed;
};
static void postWebhook(const Notif& notif)
{
if (DiscordWebhook.empty())
return;
CURL *curl = curl_easy_init();
if (curl == nullptr) {
fprintf(stderr, "Can't create curl handle\n");
return;
}
CURLcode res;
curl_easy_setopt(curl, CURLOPT_URL, DiscordWebhook.c_str());
curl_easy_setopt(curl, CURLOPT_USERAGENT, "DCNet-DiscordWebhook");
curl_slist *headers = curl_slist_append(nullptr, "Content-Type: application/json");
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers);
std::string json = notif.to_json();
curl_easy_setopt(curl, CURLOPT_POSTFIELDS, json.c_str());
res = curl_easy_perform(curl);
if (res != CURLE_OK) {
fprintf(stderr, "curl error: %d", res);
}
else
{
long code;
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &code);
if (code < 200 || code >= 300)
fprintf(stderr, "Discord error: %ld", code);
}
curl_slist_free_all(headers);
curl_easy_cleanup(curl);
}
void setDiscordWebhook(const std::string& url) {
DiscordWebhook = url;
}
void discordLobbyJoined(GameId gameId, const std::string& username, const std::string& lobbyName, const std::vector<std::string>& playerList)
{
Notif notif(gameId);
notif.content = "Player **" + username + "** joined lobby **" + lobbyName + "**";
notif.embed.title = "Lobby Players";
for (const auto& player : playerList)
notif.embed.text += player + "\n";
postWebhook(notif);
}
void discordGameCreated(GameId gameId, const std::string& username, const std::string& gameName, const std::vector<std::string>& playerList)
{
Notif notif(gameId);
notif.content = "Player **" + username + "** created team **" + gameName + "**";
notif.embed.title = "Lobby Players";
for (const auto& player : playerList)
notif.embed.text += player + "\n";
postWebhook(notif);
}