The design on the EventAggregator should be finalized, and then integrated into the survivalkit project.
The main goal of the event aggregator is to avoid method scraping during the runtime of the game as much as possible.
The idea now is to use reflection during the registration of a listener.
Then we only have to invoke a method when an event is dispatched.
The design on the EventAggregator should be finalized, and then integrated into the survivalkit project.
The main goal of the event aggregator is to avoid method scraping during the runtime of the game as much as possible.
The idea now is to use reflection during the registration of a listener.
Then we only have to invoke a method when an event is dispatched.