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RpcException: Status(StatusCode="ResourceExhausted", Detail="Received message exceeds the maximum configured message size.")
Grpc.Net.Client.Internal.StreamExtensions.ReadMessageAsync[TResponse] (System.IO.Stream responseStream, Grpc.Net.Client.Internal.GrpcCall call, System.Func2[T,TResult] deserializer, System.String grpcEncoding, System.Boolean singleMessage, System.Threading.CancellationToken cancellationToken) (at <0e0dc5a461a84485ad430d532432f1ac>:0)
Grpc.Net.Client.Internal.GrpcCall2[TRequest,TResponse].ReadMessageAsync (System.IO.Stream responseStream, System.String grpcEncoding, System.Boolean singleMessage, System.Threading.CancellationToken cancellationToken) (at <0e0dc5a461a84485ad430d532432f1ac>:0)
Grpc.Net.Client.Internal.GrpcCall2[TRequest,TResponse].RunCall (System.Net.Http.HttpRequestMessage request, System.Nullable1[T] timeout) (at <0e0dc5a461a84485ad430d532432f1ac>:0)
CrowdControl.ChainClient.ChainDAO.GetEncounters () (at Assets/CrowdControl/Scripts/ChainClient/ChainDAO.cs:292)
CrowdControl.Managers.ChainManager.GetEncounters () (at Assets/CrowdControl/Scripts/Managers/ChainManager.cs:42)
CrowdControl.Network.LobbyManager.SelectEncounter () (at Assets/CrowdControl/Scripts/Network/LobbyManager.cs:127)
System.Runtime.CompilerServices.AsyncMethodBuilderCore+<>c.<ThrowAsync>b__7_0 (System.Object state) (at <442ba2c5148e475eaa4db2b51b0d08ba>:0)
UnityEngine.UnitySynchronizationContext+WorkRequest.Invoke () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:153)
UnityEngine.UnitySynchronizationContext.Exec () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:83)
UnityEngine.UnitySynchronizationContext.ExecuteTasks () (at /Users/bokken/buildslave/unity/build/Runtime/Export/Scripting/UnitySynchronizationContext.cs:107)
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